After just finishing the game for myself, I'm really curious what in the hell some of the reviews and overall consensus has been about. It's hardly the worlds most amazing game, it has faults all over the place, and it goes for something that is so one note it is bound to throw a lot of people off of it.
However, NOTHING in the game is outright bad. Nothing. The quick time events all work as intended, you either like them or you don't but they are not executed in an awful manner. The "boss" encounters at times play out like a QTE with a bit more control, and it is another case of a direction you either like or you don't.
I just don't get all the flack for the game. As in, I thought it was a enjoyable first attempt. However can someone explain to me how The Order is any different than the first Uncharted? Overly high production values, going for a cinematic story experience, no other modes to speak off other than the single player, main campaign isn't really that long. It's a cover shooter and the cover mechanics work/feel fine but they don't redefine the generation. It has stealth sequences and some melee stuff as well as some fixed/forced weapon stuff.
I mean they are pretty much identical in so many ways. Uncharted has the odd puzzle that The Order doesn't have, and a few more platforming sequences, while The Order has a few more QTE.
But I again ask the question, what is offensive or so awful it deserves to be panned as horrible as this was? Is it generic/doesn't do anything revolutionary in the gameplay department? Sure. I honestly feel like the only reason this is so panned is because it's 2015 and not 2007 when Uncharted came out. I don't really think that is fair. This is still a very highly made production that does everything it does pretty on spot, and some people are a fan of that type of things while others aren't.
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