@ntm:As far as when Jeff mentions it as silly, I am sure it's mainly because of the attitudes of the characters. That part has never bothered me though, to be honest. The characters are kind of silly, but I like 'em. Marcus is the leader who is often sarcastic and funny, Baird is the complainer but is technically gifted, and Cole Train is hilarious. Dom is the only character that, before the second game, I couldn't really discern as his own character.
None of that really bothers me though. They are a rough and tough military squad and they're all bros. What does kind of bother me are the logical inconsistencies with the plot that I mentioned in my last post. It's hard to understand why the locusts would take prisoners. The resources used to torture/maintain prisoners, especially considering they had huge boats for it, don't seem negligible. Then they planned to flood the underground and kill the lambent? But wouldn't all those prisoners die too? I'm confused as to why keeping prisoners is more beneficial than simply killing the humans and taking over the surface. I guess the developers just wanted that Maria/Dom scene? Anyways, I still enjoy playing the games. They're fun, and they do have some good story beats/ideas that keep things going and keep you invested. I'm looking forward to finishing 3 (maybe Judgement too), and then playing Gears 4!
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