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Some weapons players use in video games are organic, or even living. The ammunition for these weapons is often organic as well, making them unique.
A partner is someone in a duo that shares the same status and/or billing. In video games, you often switch from one to the other because they have different strengths and weaknesses.
Physics play an important part in this game in solving puzzles and/or combat. Notable examples include the Gravity Gun from Half-Life 2, and the Force Powers from Star Wars: Force Unleashed.
A form of level transition, mainly used in the early 90's. The act of travelling from one planet to another.
Any character you can control in a game is a Player Character (PC), as opposed to a non-player character (NPC), which is a character that can only be controlled by the game.
From shields to car doors to entire vehicles, and even people, portable cover puts a unique twist on the cover systems commonly found in modern action games.
A portal is a hole in reality connected to another hole in reality, whether magical or scientific in nature, that allows a person to instantly travel incredibly vast distances simply by walking through one.
Seen within the Half-Life franchise, Portal Storms are energetic shockwaves emanating from unstable dimensional tears. Portal Storm occurrence is resurgent after the destruction of City 17 and its Citadel.
A cutscene that is viewed through the eyes of the protagonist or some other character. POV stands for "point of view".
Puzzles may need to be solved before the player can progress to the next section of the game. Often it may not be clear to players exactly what the puzzle is, or whether the an in-game items needs to be attained before it is even possible to solve it.
Those who choose to Rebel against authority or attempt to topple 'The Man' or a greater power. Also known as insurgents
Whether you've done some bad things in the past, or inadvertently helped open up a portal that unleashed an army of aliens that would destroy the world, video game heroes have countlessly fought for that one loftiest of goals, redemption.
Reloading is the action of replacing the ammunition magazine inside a gun. It adds a touch of realism to most modern shooters, and a certain amount of tension when a player is forced to reload while under fire.
Often appearing in role-playing games, the reluctant hero starts out not wanting to fight, but ends up getting drawn into the conflict nonetheless. If not forced into it against their will, they are often motivated by love, honor, or a sense of righteousness.
One man's terrorist, another's freedom fighter.
An energetic and extremely destructive event which tears at the dimensional fabric of universes.
Not all scientists are mad and/or hell-bent on dominating worlds. Some are just your ordinary egghead with a coat.
When a game usually a shooter gives you a weapon to begin your mission with. Normally they are used infrequently but can be relied on when all options and or ammo are gone i.e. pistols, grenades or knives.
A brief global conflict between various human alliances & the Combine which lasted just seven hours. The war itself serves as a perpetual catalyst for the events in Half-Life 2.
Whenever a character is seen in promotional art, or in a cut scene, chances are, they'll be using this.
A lead character who never says a word, despite being spoken to.
Sometimes, a game will tease you with control of your character and a view of the world, before any action occurs. The most classic example of this is the original Half-Life, in which you control Gordon Freeman, as he journeys through the Black Mesa transit system.
This small, fast creature will chase after, and viciously attack, anything its master wishes. Do not point towards face.
Valve Corporation's proprietary game engine that debuted in summer 2004 with Counter-Strike: Source and later that same year with Half-Life 2. It may be worth noting that the first Source game released a full 2 weeks ahead of Counter-Strike, and that was Vampire: The Masquerade - Bloodlines
A speedrun describes the action of a player attempting to complete a game in the fastest time possible. The rules of speedruns can vary, but generally allow glitching and sequence breaking as long as the player does not cheat with external devices/tools or tampering with the game.
A game that takes gameplay mechanics, characters, or story elements from an existing series in a separate and different direction, sometimes changing genres along the way.
The first weapon that is acquired in a game. It's usually a handgun or melee weapon, is unbreakabe and carries unlimited ammunition. It's also the perfect "emergency weapon".
Valve's counterpart to Microsoft's popular achievement system.
Often used to show their dominance over those tiny creatures called insects, and sometimes just for fun!
Sticky grenades are a type of explosive that is thrown and sticks a surface such as the body of an enemy, thus making the explosive damage inescapable.
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