No recent wiki edits to this page.

Story
Fighting a Golem

Gothic 3 opens with the Nameless Hero and his friends sailing to a new continent overrun with orcs, arriving in the Myrtana, the central region of the continent. Presumably this is the source of the Orc invasion that was launched on Khorinis during the second chapter. These lands have no physical connection to Khorinis or the ruins of the penal colony. In these mountainous forests the orcs have enslaved the human kingdom with only a few free humans living in the nearly uninhabitable icy Northlands of Nordmar and the southern desert of Varant. The hero must decide whether to join the rebellion and stay true to the deposed human king, serve the Orcish usurpers in their quest to topple the last remaining human stronghold, or choose a path that serves his own ends. Throughout the story, he is accompanied by a number of NPCs, some of whom are old friends. While this chapter brings forward friends from the previous title ( Xardas, Diego, Milten, Gorn, Lester, and Vatras) it also introduces two new major characters; King Rhobar the Second (Who ultimately was responsible for sending the Nameless Hero to the penal colony in the first game) and Zuben. While the king has a strong past as a bold leader, he now faces a near defeat; his fame on the decline. Zuben leads the Hashishin that inhabit the southern region of Varant.

Gameplay

The player must complete quests and slay wild animals and monsters to earn experience and improve skills. The game is reputation centric allowing the player to side with the Orcs or Humans or a little of both within the quest and faction systems, or just battle it out. The player is able to take advantage of missons to allow either side to take over towns. Dialog changes according to in-game actions and behavior. The game places a special focus on the interactivity of the environment. The game claimed to employ an unusual combat system which emphasizes carefully timed combinations of strikes, requiring the player to read the body language of attacking opponents. However, in practice, many players found the combat system lacking such unique features and have been known to describe it as a "button mashing clickfest." This was due to the fact that the most successful strategy during combat seems to be to just click the left mouse button as quickly as you can, if you time it right at the beginning you are able to defeat any enemy with relative ease. The controls have been altered slightly with a stronger focus on action. Navigation and combat are more mouse-centric, with each mouse button having a different combat action. The Nameless Hero can also now wield dual weapons or use a shield.

Reception

Gothic 3 was met with a poor reception in the US.  This was mostly due to the often crippling and debilitating bugs that the game shipped with; but the terrible voice acting and hording of system resources also caused alarm.The game has gone through many patches but continued support has ended due to the split between JoWooD and Piranha Games.
  
In the western and eastern Europe however, especially in Germany (programmers' homeland), Poland and Russia, it had very favorable reviews, ranging from 7 to even 9 in 10-point scale. The game was far better treated there because of much greater attention paid to the voicework, faster patch releases and overally greater publisher and community support (not to mention better franchise recognition - first two Gothics, even with favourable reviews, were never big in the US).

 The game is now supported through community patches. Current, so called "Enhanced" version of Gothic 3 killed off most of the bugs, balanced the combat and trading system, and made the game more system's memory and graphic card's memory friendly. The latest community patch is 1.74 which is a whopping 917Mb download but more than worth the wait.

Soundtrack


Disc 1
Soundtrack of the game cover

01 - Title Theme
02 - Opening Sequence
03 - Xardas Tower
04 - Vista Point
05 - Ruinfields
06 - Dark Presence
07 - Orc Camp
08 - From Silden to Trelis
09 - Ominous Woods
10 - Showdown
11 - The Dig
12 - Slaves
13 - Divine Powers
14 - Vengard Theme
15 - Exploring Myrtana
16 - Revolution
17 - Northmar (Upper Level)
18 - The Creation of the Barrier
19 - Vista Point (Reprise)
20 - Desert Sun
21 - Welcome to Varant
22 - Northmar (Lower Level)
23 - Sad Strings
24 - The End
25 - End Titles (Bonus Track)
26 - In My Dreams
27 - Is Nomine Vacans
28 - Welcome to the Bronx
29 - Bring Back the Magic 
 
 

System requirements

Windows SP4,  Windows XP SP1,  Windows Server 2003 or  Windows XP 64

Minimum

  • Intel Pentium 4 2GHz or AMD Athlon 64 3200 Processor
  • 512MB RAM
  • 4.6GB Hard Disk Space
  • 128MB 3D Accelerated Video Card
  • 4X DVD-ROM Drive
  • DirectX compatible Sound Card
  • DirectX 9.0c
  • Keyboard
  • Mouse

Recommended

  • Intel Pentium D 3GHz or AMD Athlon 64 4000 Processor
  • 1GB RAM
  • 256MB 3D Hardware Accelerated Video Card    

This edit will also create new pages on Giant Bomb for:

Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

Comment and Save

Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.