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The Covenant Type-1 Antipersonnel Grenade, also known as the Plasma Grenade, Sticky Grenade, Holy flare, Holy light, or the Demon flare by the Covenant is similar to the UNSC Fragmentation Grenade in that it is a hand-thrown Anti-Infantry and Anti-Vehicle weapon.
The Plasma Pistol, like the Plasma Rifle, fires directed energy bolts instead of traditional projectile ammunition. It is capable of quickly firing low powered shots, or of charging a single high-powered blast which can rapidly deplete energy shielding.
The Plasma Rifle uses plasma technology firing directed energy bolts instead of projectile ammunition.
An offensive equipment device that interferes with electronics and disables shields.
The Radar Jammer is a piece of equipment in Halo 3.
The Regenerator is a piece of equipment in Halo 3.
The sentinal beam is of forerunner design and is used extensively by the Forerunner constructs
A stationary Covenant gun. In every Halo game it got a new design.
A high-powered energy weapon mainly utilized against both airborne and ground-based vehicles. It made its debut in Halo 3.
The Covenant Spectre, the Elite's version of the Human warthog. Replaced later by the Prowler.
The SRS99D Sniper Rifle is the primary long-range rifle used by UNSC forces. The only drawbacks are its cumbersome reload, and scarce ammunition.
dont drive over that...
The Covenant equivalent of the Scorpion tank.
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