Cheers all for your responses.
@No0b0rAmA said:
That person totally said in the Tales of Tyria thread "This is the best podcast period". It's a conspiracy to shut us down!
TOT is good, but they're so booooooring. Each to their own I guess.
@autolock said:
Cynic I would like to discuss a bit about crafting. I did not find it as simple as most mmos and would like an explanation of what to expect in gw2. This is also a topic that most gw2 podcast have not talked about much. I normal spend alot of time in mmos crafting/gathering so it interest me. Thanks and hope to be in chat tonight to listen live if that's ok.
I think we'll get to this today unless things get out of hand.
@Cracker333 said:
I'd like to hear a detailed breakdown of the Engineer class.
The weapons and there associated skills
The kits and what they are useful for.
The traits, and which traits would be used while playing DPS/Support or Control
The utilities/healing skills and elite skills, and which ones are for which role (DPS/Support and control)
Which runes work well on the engineer for the different roles on a team.
Also where can I find a team for structured PvP tournaments come launch. Are there any websites dedicated to forming PvP teams? This topic might be nice to throw into at the end of the show.
Thank you, and keep up the good work.
Also keep the podcast on topic, I listen to this for GW2 information. As awesome as skyrim and anime dolls are , the're really off topic. Discussing them for 5 minutes is fine, 30 minutes is not.
If I want to hear about anime dolls, I'll download some anime doll podcasts.
Hmm. I think this is too in-depth for this episode, especially as none of us are particularly knowledgeable when it comes to the Engineer. I've started doing research on it, and I can say that the current most viable PvP builds for the Engie are conditions builds - and happily I have already written up a pretty sizable guide for gearing up to deal good condition damage. It was made for Necromancers, but can be applied anywhere, read it here (1st response post). The general rule of thumb IMO is - to be survivable - have at least 23,000 hp if you want to survive via vitality or 2700 Armor+Toughness if you want to survive via damage reduction. Those numbers go up to 27,000 hp and 3000 total armor respectively if you're a warrior for anyone who wants to know.
As for the rest of the information, I think the current best place to find that is here: http://www.guildwars2guru.com/topic/48097-engineer-spvp-in-depth/ It isn't perfect, so I would read the comments for more info. Once you've read that for an outline of many of the skills, move on to this one for some theory crafting: http://www.guildwars2guru.com/topic/48024-most-effective-condition-builds-for-tournaments/
We'll proably have one or two sPvP teams of low-seriousness here, but boons & conditions is a good place to find guys who sPvP a tad more competitively but also aren't total jerks. They also have a decent semi-regular podcast.
Finally, when it comes to staying on topic for the podcast, I think we'll be sticking to having 20 mins out front for random bullshit - it gets the ball rolling and keeps things away from being too serious. It was 30 this week, which was way too long, so I'll try and keep that down in the future. However, if you want some good, purely informative GW2 podcasts, I'd say Guild Cast, Build Cast, Tales of Tyria and Boons & Conditions are the ones to listen to.
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