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Game » consists of 2 releases. Released Jul 12, 2012
An advanced shading model, including diffuse, ambient and specular shading, with per-pixel lighting. Developed by Bui Tuong Phong, it was introduced to gaming with the Sega Hikaru arcade system in 1999. Since the mid-2000s, it has been the most widely used shading model in modern 3D video games.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Punks are part of a subculture (stereotypically) recognized by their mohawks, piercings and spiny attire.
If a person is made of metal and has circuitry instead of a circulatory system, then their game belongs on this list.
A Rocket Jump uses the explosive force of a rocket to launch the player high into the air, usually at the expense of some of his health.
Male characters who are depicted in an overtly sexual manner.
Female characters who are designed with highly idealized figures and proportions, outfits that are revealing and/or form-fitting, and prone to ending up in completely over-the-top poses designed to show off their bodies.
The use of sound as a weapon.
A gameplay mechanic which allows the player to move faster than the normal speed. Usually for a set amount of time.
A trickjumping technique used to increase a player's speed.
Those that attend a school seeking knowledge. In many video games (especially RPGs) students, most commonly high school students, are the protagonist of the game.
When the player character can execute a jump that is higher or farther than their normal jump. This can require holding the jump button or performing some different control input, and can be limited by energy or a cooldown.
A graphical effect that shows a massive amount of world or is used to give a sense of grand scale.
A series of arcade system boards from Taito that uses commodity PC hardware. It is commonly used for third-party Japanese arcade games and pachinko machines since 2004.
A Multiplayer game mode where two or more teams fight against each other to the death. The team with the most kills wins.
The yakuza are Japanese organized crime syndicates. Members are often identified by their elaborate tattoos.
The player character is seen at a distance from a number of different possible perspective angles. There is generally a movable camera but it can also be in a fixed position. It most commonly refers to a viewpoint behind the player character.
Post-processing effects middleware developed by Japan-based Silicon Studio. It is the world's only middleware with physically based optics simulation.
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