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    Halo: Reach

    Game » consists of 13 releases. Released Sep 14, 2010

    A prequel to Halo: Combat Evolved, chronicling one of the most cataclysmic events of the Halo Universe through the eyes of a squad of Spartan super-soldiers known as Noble Team. It is also the last game in the series developed by Bungie.

    Halo: Reach is unplayable..

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    NekuSakuraba

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    #1  Edited By NekuSakuraba

     If you are planning on me starting a flame war don't count on it because the game is amazing, however I have a issue - 
     
    There is a strange motion blur that is giving me a massive headache and motio n sickness, very strange since I have never had anything like this happen. 
     
    How can I play it without being sick? >__> 
     
    Thanks. 

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    hero_swe

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    #2  Edited By hero_swe

    Get a better TV
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    NekuSakuraba

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    #3  Edited By NekuSakuraba
    @Hero_Swe said:
    " Get a better TV "
    It's a Toshiba 32 inch HDTV (1080p) it's fine.
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    hero_swe

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    #4  Edited By hero_swe
    @NekuSakuraba said:
    " @Hero_Swe said:
    " Get a better TV "
    Toshiba 32 inch  "

    Well there's your problem!
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    Bocam

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    #5  Edited By Bocam
    @NekuSakuraba: Sit farther away from the screen
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    NekuSakuraba

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    #6  Edited By NekuSakuraba
    @Hero_Swe said:
    " @NekuSakuraba said:
    " @Hero_Swe said:
    " Get a better TV "
    Toshiba 32 inch  "
    Well there's your problem! "
    No, it is not. Why? because it is a ''small'' T.V?
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    Codeacious

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    #7  Edited By Codeacious

    It happens to some people, especially with games that use a heavy amount of motion blur and have a high framerate (60 fps). Here's a guide on how you can probably reduce that over the course of time.

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    NekuSakuraba

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    #8  Edited By NekuSakuraba
    @Bocam said:
    " @NekuSakuraba: Sit farther away from the screen "
    I'll give it a try, thanks.
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    scarace360

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    #9  Edited By scarace360
    @NekuSakuraba: Take some gravol and then try to get through it.
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    NekuSakuraba

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    #10  Edited By NekuSakuraba
    @scarace360 said:

    " @NekuSakuraba: Take some gravol and then try to get through it. "

    Haha, thanks. 
     
    EDIT: Wait, you were joking right? I have never had issues like this before. 
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    The_Laughing_Man

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    #11  Edited By The_Laughing_Man
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    turbo_toaster

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    #12  Edited By turbo_toaster

    I'm not entirely sure but thats kind of a big deal. You might want to consider not playing it. Bayonetta and Nuts n' Bolts both made me really nauseous for almost no reason at all it seemed, but both once I played them made me feel REALLY FUCKING WEIRD for an entire day. Migraine and nausea, I threw up because of Nuts n' Bolts actually. I'm not a doctor but I would suggest not playing it since it's messing with your brains.

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    NekuSakuraba

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    #13  Edited By NekuSakuraba
    @The_Laughing_Man said:

    " Thread here "

    Yeah saw that, but was wondering how to fix it.
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    The_Laughing_Man

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    #14  Edited By The_Laughing_Man
    @NekuSakuraba said:
    " @The_Laughing_Man said:

    " Thread here "

    Yeah saw that, but was wondering how to fix it. "
    There is no way to. Contact MS and say somthing. 
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    NekuSakuraba

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    #15  Edited By NekuSakuraba
    @The_Laughing_Man said:
    " @NekuSakuraba said:
    " @The_Laughing_Man said:

    " Thread here "

    Yeah saw that, but was wondering how to fix it. "
    There is no way to. Contact MS and say somthing.  "
    Damn, is anyone actually feeling sick from it or are people just getting simply annoyed. 
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    sins_of_mosin

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    #16  Edited By sins_of_mosin


    As Turbo said, it might not be anything to do with the game itself or whatever you watch it on.  Could just be something about the visuals that screws with your mind.

     

    I've not seen any motion blur at all.

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    The_Laughing_Man

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    #17  Edited By The_Laughing_Man
    @NekuSakuraba said:

    " @The_Laughing_Man said:

    " @NekuSakuraba said:

    " @The_Laughing_Man said:

    " Thread here "

    Yeah saw that, but was wondering how to fix it. "
    There is no way to. Contact MS and say somthing.  "
    Damn, is anyone actually feeling sick from it or are people just getting simply annoyed.  "
    Some people just can not play certain games. This might be one for you.  
     
    But from what I heard lots of people are having issues with the motion blur. 
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    NekuSakuraba

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    #18  Edited By NekuSakuraba
    @Turbo_Toaster said:
    " I'm not entirely sure but thats kind of a big deal. You might want to consider not playing it. Bayonetta and Nuts n' Bolts both made me really nauseous for almost no reason at all it seemed, but both once I played them made me feel REALLY FUCKING WEIRD for an entire day. Migraine and nausea, I threw up because of Nuts n' Bolts actually. I'm not a doctor but I would suggest not playing it since it's messing with your brains. "
    Oh well, that is just $500 AUD I just wasted on an Xbox. I mean, I got it for other games but Reach pushed me over the edge and I can't even play it. :( 
     
    When I stop playing Reach I feel dizzy/trippy, is that what happened to you?
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    Vinny_Says

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    #19  Edited By Vinny_Says

    Go ride a roller coaster for 3 hours, sounds like you have a weak stomach

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    MayorFeedback

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    #20  Edited By MayorFeedback
    @NekuSakuraba: Are you new to console gaming in general, or just the Xbox? I've been a dedicated PC gamer for years and only got my 360 this year. First game I popped in was Assassin's Creed 2 and it totally messed with my head for a few hours of gameplay. Wasn't used to playing games like that on a big TV in my living room and it was making me dizzy. Just felt strange. 
     
    And don't listen to people saying there's no motion blur in Reach. There's lots, and it's sort of weird at first. You don't notice it after a while, but that smearing might be especially disorienting if you're not used to playing these kind of games in the living room.
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    BraveToaster

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    #21  Edited By BraveToaster
    @NekuSakuraba said:
    " @Hero_Swe said:
    " @NekuSakuraba said:
    " @Hero_Swe said:
    " Get a better TV "
    Toshiba 32 inch  "
    Well there's your problem! "
    No, it is not. Why? because it is a ''small'' T.V? "
    Your TV is not small. Ignore that.
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    turbo_toaster

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    #22  Edited By turbo_toaster

    It really depends on the game, like for me it's rare. Maybe fiddle with resolution or something....? I know for us Reach has this kind of weird blur thats not supposed to be there, not sure how to fix it and it's definitely not the TV.

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    NekuSakuraba

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    #23  Edited By NekuSakuraba
    @drhans said:
    " @NekuSakuraba: Are you new to console gaming in general, or just the Xbox? I've been a dedicated PC gamer for years and only got my 360 this year. First game I popped in was Assassin's Creed 2 and it totally messed with my head for a few hours of gameplay. Wasn't used to playing games like that on a big TV in my living room and it was making me dizzy. Just felt strange.  And don't listen to people saying there's no motion blur in Reach. There's lots, and it's sort of weird at first. You don't notice it after a while, but that smearing might be especially disorienting if you're not used to playing these kind of games in the living room. "
    I haven't used my PS3 for months and the only time I did was to play Shank which is a beat em up so that didn't do anything. 
     
    I guess you are right though, I haven't played a game on a console for a while now.
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    delta_ass

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    #24  Edited By delta_ass
    @isnipeyoudie said:
    " It happens to some people, especially with games that use a heavy amount of motion blur and have a high framerate (60 fps). Here's a guide on how you can probably reduce that over the course of time. "
    Believe me, Halo Reach does not reach 60 fps.
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    NekuSakuraba

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    #25  Edited By NekuSakuraba

    I have also noticed a lot of FPS drops while firing a weapon, this is going to sound really stupid but it couldn't have anything to do with the Xbox? 

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    ryanwho

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    #26  Edited By ryanwho

    Strange to not have an option to turn it off. It'd be like if you couldn't turn off shaky cam in Kane and Lynch. You thinking it looks "better" doesn't change the fact that it makes the game hard for a lot of people to play. They payed for a product, give them options.

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    The_Laughing_Man

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    #27  Edited By The_Laughing_Man
    @NekuSakuraba said:
    " I have also noticed a lot of FPS drops while firing a weapon, this is going to sound really stupid but it couldn't have anything to do with the Xbox?  "
    Send a email to MS or check the bungie forums. Im sure someone has said something. 
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    agentboolen

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    #28  Edited By agentboolen
    @Axxol said:

    " @NekuSakuraba said:

    " @Hero_Swe said:
    " @NekuSakuraba said:
    " @Hero_Swe said:
    " Get a better TV "
    Toshiba 32 inch  "
    Well there's your problem! "
    No, it is not. Why? because it is a ''small'' T.V? "
    Your TV is not small. Ignore that. "
    Same here 32" is a fine size.  I would consider changing your resolution and see what results you get there.  Example if your using 1080i try 1080p, if your using 1080p try 1080i something like this can effect you just because the picture is being put on the screen differently.  The picture in i is interlaced, were it gives you a illusion in a way, p means the picture is all there all the time.  Experiment and tell us if your still having same problems.  And if you are I would say it might be a lower then desired frame rate, i'm kind of doubting Bungie got Halo Reach running at a solid 60fps.
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    TheFreeMan

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    #29  Edited By TheFreeMan

    If you play on split-screen, then I believe motion blur disappears almost entirely (I could be wrong, though). Maybe playing with a friend locally will help you out?

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    Jeffsekai

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    #30  Edited By Jeffsekai

    Haters gonna hate.

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    SpudBug

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    #31  Edited By SpudBug

     http://www.bungie.net/Forums/posts.aspx?postID=48990267
     
    Seems like the reason for the motion blur was to reduce the effect of a low framerate at times in the game.  The blurred frames are being interpreted by the CPU when the system isn't able to draw them fast enough. I guarantee this method looks better than a straight up low framerate version of reach. It also has the added benefit of smoothing the edges of objects without the high costs of actual 4x Anti Aliasing. Basically this was a trade off that bungie felt had more advantages than disadvantages without requiring them to reduce effects, environment size, AI, or object detail.
     
    God of War 3 and MGS4 are two other games that used this same effect. It's becoming fairly common.

     http://en.wikipedia.org/wiki/Temporal_anti-aliasing  
     
    The developers of the Force Unleashed 2 came up with a similar solution to try to get 60FPS out of a 30FPS game but their method seems much less noticable and much more refined.
     
     http://www.eurogamer.net/articles/digitalfoundry-force-unleashed-60fps-tech-article
     
    I notice it sometimes but it does not bother me, sorry to hear that it bothers you. Does it help if you focus your vision on a certain point of the screen rather than viewing the entire frame, or the other way around? People's eyes are meant to focus on one point and assemble that image. Videogames and TV images are not natual for the eye to process. Perhaps sitting back further and viewing the TV frame as one image in context to the rest of your living room would help.

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    Helushune

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    #32  Edited By Helushune
    @isnipeyoudie said:

    "It happens to some people, especially with games that use a heavy amount of motion blur and have a high framerate (60 fps). Here's a guide on how you can probably reduce that over the course of time. "


    Reach does not run at 60 fps, it runs at 30. 
     
     

    @NekuSakuraba:


       The motion blur is way more prevalent in Reach than it was in Halo 3 or ODST and the effect is worse on TVs that have a slower refresh rate (120/240hZ might help as well).  Sadly, there's no real way around it except for trying to crank up the refresh rate if your TV has a game mode or something similar.  If not, I'm afraid you might be up the creek without a paddle.  =(  EDIT: Unless you want to buy a new TV/find a different one to play on.
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    #33  Edited By SpudBug

    What the OP may be experiencing is if his TV produces the ghosting effect from fast motion objects naturally, it may not be a problem with normal things he views on the TV.
     
    Add in reach's temporal anti-aliasing on top of the TV's natural limitations for displaying motion and you have two sources of blur that may be causing a problem. 
     
    I would recommend taking your 360 to a friend's house or someone who has a Plasma set or one that displays at  a faster refresh rate, see if that helps. Then at least you would know what causes it.

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    PrivateIronTFU

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    #34  Edited By PrivateIronTFU
    @SpudBug said:
    " What the OP may be experiencing is if his TV produces the ghosting effect from fast motion objects naturally, it may not be a problem with normal things he views on the TV.  Add in reach's temporal anti-aliasing on top of the TV's natural limitations for displaying motion and you have two sources of blur that may be causing a problem.   I would recommend taking your 360 to a friend's house or someone who has a Plasma set or one that displays at  a faster refresh rate, see if that helps. Then at least you would know what causes it. "
    It's not the tv. At all. I've tested the game on three different tvs and they all have the same motion blur. It's just more noticeable to certain people. But the blur is definitely there. 
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    MikkaQ

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    #35  Edited By MikkaQ
    @doublezeroduck said:
    " It was almost unplayable for me at first. Controls changed from ODST and Halo 3 to Reach. I guess I have to get used to it, that'll take time.   "
    You know you can just change the control scheme to "Recon" and it's the same as Halo 3. 
     
     
    Also that's werrd that people are complaining, I haven't noticed any obnoxious blur.
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    DoctorWelch

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    #36  Edited By DoctorWelch

    There was another topic about this, and I definitely think it is on purpose. I only saw it in the campaign and I actually think it could look pretty cool if it was used in an action scene. The problem is it's used just to cover up some less than ideal looking graphics.

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    #37  Edited By SpudBug
    @PrivateIronTFU said:
    " @SpudBug said:
    " What the OP may be experiencing is if his TV produces the ghosting effect from fast motion objects naturally, it may not be a problem with normal things he views on the TV.  Add in reach's temporal anti-aliasing on top of the TV's natural limitations for displaying motion and you have two sources of blur that may be causing a problem.   I would recommend taking your 360 to a friend's house or someone who has a Plasma set or one that displays at  a faster refresh rate, see if that helps. Then at least you would know what causes it. "
    It's not the tv. At all. I've tested the game on three different tvs and they all have the same motion blur. It's just more noticeable to certain people. But the blur is definitely there.  "
    I wasn't disputing the fact that the blur IS there. Maybe you missed my lenthy explanation on what the blur is used for.
     
    The blur from Reach may be problematic on top of any blur his TV is already producing - the combination of the two may be giving him trouble and making it worse than the average viewer's experience.
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    NekuSakuraba

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    #38  Edited By NekuSakuraba
    @drhans said:
    " @NekuSakuraba: Are you new to console gaming in general, or just the Xbox? I've been a dedicated PC gamer for years and only got my 360 this year. First game I popped in was Assassin's Creed 2 and it totally messed with my head for a few hours of gameplay. Wasn't used to playing games like that on a big TV in my living room and it was making me dizzy. Just felt strange.  And don't listen to people saying there's no motion blur in Reach. There's lots, and it's sort of weird at first. You don't notice it after a while, but that smearing might be especially disorienting if you're not used to playing these kind of games in the living room. "
    After playing a while I am not feeling dizzy and am okay! 
     
    However there is still a concern about my 360. I have noticed that in game it sometimes freezes. Is this a Halo Reach framerate issue or a 360 issue?
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    NekuSakuraba

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    #39  Edited By NekuSakuraba
    There is still a concern about my 360. I have noticed that in game it sometimes freezes. Is this a Halo Reach framerate issue or a 360 issue? "
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    PrivateIronTFU

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    #40  Edited By PrivateIronTFU
    @SpudBug said:
    " @PrivateIronTFU said:
    " @SpudBug said:
    " What the OP may be experiencing is if his TV produces the ghosting effect from fast motion objects naturally, it may not be a problem with normal things he views on the TV.  Add in reach's temporal anti-aliasing on top of the TV's natural limitations for displaying motion and you have two sources of blur that may be causing a problem.   I would recommend taking your 360 to a friend's house or someone who has a Plasma set or one that displays at  a faster refresh rate, see if that helps. Then at least you would know what causes it. "
    It's not the tv. At all. I've tested the game on three different tvs and they all have the same motion blur. It's just more noticeable to certain people. But the blur is definitely there.  "
    I wasn't disputing the fact that the blur IS there. Maybe you missed my lenthy explanation on what the blur is used for.  The blur from Reach may be problematic on top of any blur his TV is already producing - the combination of the two may be giving him trouble and making it worse than the average viewer's experience. "
    No, I mean that it's not the TV limitations causing the blur to get worse. I have three tvs that handle motion blur very differently, and all three of them produced the same effect. So all I'm saying is that it's most likely the average viewer that is having this issue. It's just that some people notice it more than others. 
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    PrivateIronTFU

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    #41  Edited By PrivateIronTFU
    @NekuSakuraba said:
    " There is still a concern about my 360. I have noticed that in game it sometimes freezes. Is this a Halo Reach framerate issue or a 360 issue? " "
    Do you mean freeze as in, it stutters? Or freeze as in, completely freezes and you have to turn the system off?
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    NekuSakuraba

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    #42  Edited By NekuSakuraba
    @PrivateIronTFU said:
    " @NekuSakuraba said:
    " There is still a concern about my 360. I have noticed that in game it sometimes freezes. Is this a Halo Reach framerate issue or a 360 issue? " "
    Do you mean freeze as in, it stutters? Or freeze as in, completely freezes and you have to turn the system off? "
    Stutters for a second.
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    Helushune

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    #43  Edited By Helushune
    @NekuSakuraba said:
    " There is still a concern about my 360. I have noticed that in game it sometimes freezes. Is this a Halo Reach framerate issue or a 360 issue? " "

    Does it happen with other games as well?  Is the game installed to the hard drive?  If the game's installed and it freezes, that's not a good sign.  if it happens with other games as well, I'd say your 360 is on its way out.
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    NekuSakuraba

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    #44  Edited By NekuSakuraba
    @Helushune said:
    " @NekuSakuraba said:
    " There is still a concern about my 360. I have noticed that in game it sometimes freezes. Is this a Halo Reach framerate issue or a 360 issue? " "
    Does it happen with other games as well?  Is the game installed to the hard drive?  If the game's installed and it freezes, that's not a good sign.  if it happens with other games as well, I'd say your 360 is on its way out. "
    It is the new Reach model. xD 
     
    I have no other games to test it out and it has not been installed.
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    withateethuh

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    #45  Edited By withateethuh

    I noticed it in the first mission and it bothered me, but after that it just seemed to disappear. Idk why or how.

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    Etaber

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    #46  Edited By Etaber

    I've definitely seen some frame rate dips here and there, especially during cutscenes. The only thing I can think of to suggest is installing to the hard drive if you can. I've done that and I haven't noticed any blur effect.

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    Shadow

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    #47  Edited By Shadow

    Take pills.  Lots and lots of pills.  Just swallow as many as it takes for the headaches to go away.  There's no way you can go wrong

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    PrivateIronTFU

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    #48  Edited By PrivateIronTFU
    @NekuSakuraba said:
    " @Helushune said:
    " @NekuSakuraba said:
    " There is still a concern about my 360. I have noticed that in game it sometimes freezes. Is this a Halo Reach framerate issue or a 360 issue? " "
    Does it happen with other games as well?  Is the game installed to the hard drive?  If the game's installed and it freezes, that's not a good sign.  if it happens with other games as well, I'd say your 360 is on its way out. "
    It is the new Reach model. xD  I have no other games to test it out and it has not been installed. "
    Well, I've noticed a few times where it stutters, even when installed to the hard drive. But not enough to make me suspect it's anything but the game doing it. 
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    cap123

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    #49  Edited By cap123

    You could try taking the sensitivity down? When i started the campaign, after a little while i decided to turn the sensitivity up to 5 and i then noticed a little motion sickness. On 3 (default), I'm fine, perhaps you have a lower threshold and should lower it even further?

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    ThePhantomnaut

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    #50  Edited By ThePhantomnaut

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

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