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    Halo: Reach

    Game » consists of 13 releases. Released Sep 14, 2010

    A prequel to Halo: Combat Evolved, chronicling one of the most cataclysmic events of the Halo Universe through the eyes of a squad of Spartan super-soldiers known as Noble Team. It is also the last game in the series developed by Bungie.

    Singleplayer - Am I the only one who thinks the presentation is..

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    Sambambo

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    #1  Edited By Sambambo

    I loved the singleplayer modes of Halo:CE and Halo 3, however this feels really flat. The graphics are pretty crap, the framerate stutters all over the place and the friendly AI seems worse than usual. Sure the online is improved, this is more ODST 2 than Halo 4.
     
    I am making this thread however as it seems no one else has mentioned the framerate/graphics problems (without being a troll who hasn't played the game). 
     
    What is your take on it? As soon as I approach a group of enemies the framerate will drop dramatically for about 5 seconds then even out, until something hectic goes on then it drops again until this has stopped. Does this happen to you? 
     
    Thanks.

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    bravetoaster

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    #2  Edited By bravetoaster

    I never had this issue.

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    LordCmdrStryker

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    #3  Edited By LordCmdrStryker

    I had the framerate drops in cutscenes like was mentioned in the review, but during battle I don't ever remember a stutter. 
     
    BTW, if you think the graphics suck you should put Halo 3 back in.  I love me some Halo 3, but ouch my eyes.

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    ShaneDev

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    #4  Edited By ShaneDev

    It only stutters during the odd cutscene for me and the graphics are pretty damn good. Maybe you should check you Xbox with other games to see if its the issue.

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    Guybrush

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    #5  Edited By Guybrush

    I've never really noticed the framerate dropping, but I do get short pauses while it's loading. I never remember the other games pausing like that.
     
    I totally agree with you about the friendly AI, it's pretty bad.

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    BRINKTheMovieMyFavoriteMovie

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    Um even if Jeff ever said in the past that this game was more like ODST 2, he's certainly changed his mind now. Have you not noticed/heard the multiple times he's called this the "true successor to Halo 3"? That's literally the opposite of what you seem to believe he said.

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    gamer_152

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    #7  Edited By gamer_152  Moderator

    I don't think the graphics suck, they look like a big jump up from Halo 3 and while I admit the framerate can often have trouble keeping up with the cutscenes I haven't ever encountered framerate issues during gameplay. I also don't think the friendly AI is all that bad, it's certainly better than it was in Halo 3.

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    Sambambo

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    #8  Edited By Sambambo
    @BRINKTheMovieMyFavoriteMovie said:

    " Um even if Jeff ever said in the past that this game was more like ODST 2, he's certainly changed his mind now. Have you not noticed/heard the multiple times he's called this the "true successor to Halo 3"? That's literally the opposite of what you seem to believe he said. "

    Cant remember where I read it, and since I cant find the source I shall edit my main post.
     
      @ShaneDev said:

    " It only stutters during the odd cutscene for me and the graphics are pretty damn good. Maybe you should check you Xbox with other games to see if its the issue. "

    None of my other games have this issue. I did think my xbox might be dying at the time, but all other games look normal.
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    MikkaQ

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    #9  Edited By MikkaQ

    I've had no framerate problems so far, though I don't know why people say this game has bad graphics, it's a very pretty looking game. 

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    GT-Man

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    #10  Edited By GT-Man

    I like playing solo and multiplayer  *sign Gt*

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    deactivated-594edfbbc45ca

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    I only had the framerate issue in the first cut scene, and never in gameplay.  I think the graphics are amazing but I'll admit the friendly AI isn't the best, but the enemy AI more than makes up for that.  As for calling Reach, ODST2... that's the biggest load of bollocks I've ever heard.

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    Sambambo

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    #12  Edited By Sambambo

    I think it may be the film grain that is putting me off. Is there anyway to turn it off?

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    wfolse1

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    #13  Edited By wfolse1

    Ive had pretty serious problems with the framerate during combat sections.  Also, the motion blur looks absolutely hideous in spots.  

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    joeybagad0nutz

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    #14  Edited By joeybagad0nutz

    The graphics are bad? Seriously? These are the best graphics ever in a Halo game. There is so much detail in them. I think they said they had twice as many Pixels in just the Assault Rifle then the Marines in Halo 3. The frame rate has been an issue in the cutscenes but thankfully it wasn't a problem in the epic cutscenes. (EX: The 3 elites ambush you in the second level) And yea, I agree. The friendly AI are terrible. I honestly don't understand how Bungie could make the Elite AI so good yet your friendlies are awful! I mean seriously, they were bragging that they said you were part of a SPARTAN team and they fight like they are spartans. Bullshit.

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    flufflogic

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    #15  Edited By flufflogic

    Go read the Digital Foundry tech analysis of Reach (here) to see why; installed it before I played, and so my only noticable dropped frames were the opening cutscene (Noble Actual). 
     
    The friendly AI, however, has been quite the bummer; it is admittedly terrible. Still, ironically it allowed me to be the "lone wolf" Carter told me off for being at the start. You learn to get along without them, fighting your own fight, and occasionally executing the odd Marine for the AI Spartans. I'm kinda dreading Legendary Solo, but it'll be a challenge. I imagine they may eventually have to patch that AI, TBH, as it has its moments but certain tasks just fail it. Vehicles seem to be the main one...

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    Grixxel

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    #16  Edited By Grixxel

    If it doesnt run at a steady 60fps from beginning to credits, the game has "fucking awful framerate". Yeah, it's not perfect and it might slow down somewhat on some ocassions, but it's nothing to write about and keep bringing up. However, the friendly AI was indeed kinda worthless.

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    Davvyk

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    #17  Edited By Davvyk
    @SuperSambo: i dont think halo has ever had decent story telling. The universe is great but i just feel like bungie cant articulate the storys within it very well. I think the graphics looked great but the frame rate isnt as butter as we are used to in halo titles thats for sure.
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    natetodamax

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    #18  Edited By natetodamax

    Will installing the game remove the terrible frame rate issues I've been having in single player? It seriously gets really really bad in a few specific parts.

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    Sambambo

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    #19  Edited By Sambambo
    @natetodamax said:
    " Will installing the game remove the terrible frame rate issues I've been having in single player? It seriously gets really really bad in a few specific parts. "
    Mine is installed, so im guessing no.
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    Sambambo

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    #20  Edited By Sambambo
    @Kanji said:
    " If it doesnt run at a steady 60fps from beginning to credits, the game has "fucking awful framerate". Yeah, it's not perfect and it might slow down somewhat on some ocassions, but it's nothing to write about and keep bringing up. However, the friendly AI was indeed kinda worthless. "
    If the game constantly drops below 20fps, that is something to write about.
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    deactivated-5d61ff6f14b61

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    The frame rate dropped a bit in my campaign during the last two missions, but the game was still more than playable. I have to disagree that the graphics are the worst in the series--I'd say the opposite. I do agree that the ally AI is poop. Several times my Noble Team companions would just stand around, staring, contributing nothing to the fight. No paycheck for you lazy bitches.

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    tyashki

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    #22  Edited By tyashki

    Am I missing something or does this game have an FPS counter option?

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    Dauragon

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    #23  Edited By Dauragon

    The framerate chops up during some of the bigger explody moments, but so far it's been pretty smooth for me. 

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    roars5000

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    #24  Edited By roars5000

    I have always found the graphics in the Halo series to vacillate between being extremely bland or being distractingly colorful (i.e. the over used purple hues in the previous games) in a sort of Avatar type way.  But with Reach, the environments look detailed, the colors are toned down, and there seems to be a larger variety of set pieces.  Thumb's up.  

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    Death_Unicorn

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    #25  Edited By Death_Unicorn

    Talking about the friendly AI being horrible, while playing the one mission with the jetpack and ODST's, the ODST's were like "HEY IT'S A SPARTAN, TRY TO KEEP UP AND NOT FALL," then they all proceeded to jump off a cliff, forcing me to beat the next part by my lonesome.

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    TheFreeMan

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    #26  Edited By TheFreeMan

    Friendly AI is pretty bad (though the marines seemed more competent than they had ever been), but I never had any framerate issues at all during the single-player campaign, to my recollection. I think it's a very good looking game, personally.

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    Davvyk

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    #27  Edited By Davvyk

    I think people complaining about the graphics being the worst in the series have a bad case of Rose tinted glasses. I went back to play odst and it's multiplayer to check and goooooood god the step up in quality is large. It's honestly like day and night in my opinion.

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