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Game » consists of 0 releases. Released 1994
The concept of building a single city and its respective houses/institutions (e.g. Sim City) or building cities as part of an extending empire (e.g. Civilization).
A staple in both the real-time and turn-based strategy genres, Fog of War simulates the unknowns of the battlefield by covering areas of the map, to be progressively revealed by the player.
This tag is for all games and characters that deal in the concept of gods, demigods, half-gods and the like.
Games with randomly (or rather, procedurally) generated environments create new levels from predetermined pieces each time the game is played.
Gameplay type emphasizing deliberately paced tactical battle where each side politely takes turns moving and attacking one another through varied forms of combat.
Turn-based games divide game actions into distinct parts, called turns. This gives the player time to strategically choose actions as the battle or events unfold.
Vikings were the seafaring people in Scandinavia between 800 - 1050.
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