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Agent Honor are collectibles in Deadly Premonition. They resemble medals and are worth a fair amount of money.
A furniture that provides a place to sleep. In video games, often used to regain health, skip time and *ahem* other activities...
A sculpture depicting a person's head and shoulders.
Food preserved by canning.
A branched lighting fixture that holds electric lights or candles and hangs from a ceiling.
A clock is a device used to tell time.
An item of furniture on which clothes may be hung.
A couch is long, cushioned seat that can hold 2 or more people in it. They may have an armrest on either side and are found in living rooms throughout the world,often a TV in front.
Doors are a common object in most video games, as well as the keys and objects needed to open them. From role playing to shooters, doors are an important component of many games.
A mat intended for wiping the shoes before entering a building.
Glass is a transparent substance made from compressed sand.
A tall-case clock with a pendulum held inside the tower or waist of the case.
Locks are often used to keep people out of areas or storage items. They are also used to keep things secure from being stolen. to get passed them in games you commonly lockpick or shoot them.
Reflects light.
A telephone is a device used to communicate verbally with another person over a long distance. Audio signals travel to and from both phones involved, allowing the users to hold a conversation in real-time.
An image captured with a camera.
Pressing a key on the keyboard causes a felt lined "hammer" to strike strings commonly made of steel.
Pineapple is the common name for a fruit that is native to the southern part of Brazil and Paraguay.
A public object used to contact others, sometimes has been used to decorate some video games.
Sandwiches are usually meat, cheese and/or vegetables placed between two slices of bread. They are featured in many video games, usually to replenish health.
A sculpted representation of a person or object, generally in butter or stone.
As a modern commodity, toilets have been portrayed very well in video games over the years.
Umbrellas are found in all sorts of games. They appear as items to protect against rain and as weapons, among other uses.
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