Influential sub-genre established by Looking Glass Studios in which the player is free to act as they choose in a richly simulated world, often associated with action-RPGs. The term was coined by Warren Spector in his Deus Ex post-mortem.
A school of game design established by Looking Glass Studios with Thief, Underworld and System Shock, alive today in games like Bioshock and Deus Ex...
Rock Paper Shotgun ran a series of interviews on the past and future of the genre and the GAMBIT Game Lab also interviewed several ex-Looking Glass devs on the subject.
| Name | Platforms | Developer | ||
|---|---|---|---|---|
|
Arma 3 | PC | Bohemia Interactive Studio | |
| S.T.A.L.K.E.R. 2 | PC, PS3, X360 | GSC Game World | ||
|
Prey 2 | X360, PC, PS3 | Human Head Studios, Inc. | |
|
BioShock Infinite released on Feb. 26, 2013 | PC, X360, PS3 | Irrational Games | |
|
Dishonored released on Oct. 9, 2012 | PC, X360, PS3 | Arkane Studios SA | |
|
Deus Ex: Human Revolution released on Aug. 23, 2011 | XBLM, PS3, X360, PC, MAC | Nixxes Software BV, Eidos Studios Montreal | |
|
Amnesia: The Dark Descent released on Sept. 8, 2010 | MAC, PC | Frictional Games | |
|
ARMA II: Operation Arrowhead released on June 29, 2010 | PC | Bohemia Interactive Studio, IDEA Games | |
|
BioShock 2 released on Feb. 9, 2010 | PS3N, PC, X360, PS3 | 2K Marin, Digital Extremes, Arkane Studios SA, 2K Australia, 2K China, Darkside Game Studios | |
|
S.T.A.L.K.E.R.: Call of Pripyat released on Feb. 2, 2010 | PC | GSC Game World |