After listening to the Reckoning mini-bombcast last week, I was fairly hyped to play Reckoning. Unfortunately, I wasn't very impressed with what I found.
One of my biggest complaints is the subpar visuals. Maybe it looks fine in 720p on consoles, but it sure looks pretty bad on my PC. A decent amount of the textures are flat or missing, the draw distance is extremely short and the UI looks downright archaic and bland. I really think the game would at least benefit from giving more options to improve the overall visual quality. I'm playing this game on the PC because I actually want to see a bump in graphical quality.
I know this comes with the genre, but in the time that I played Reckoning, it was pretty janky. And not the funny/cute jankiness found in Bethesda RPGs. On my PC with an i7 2600k, 16gb RAM and a GeForce GTX 570, I was experiencing stuttering during combat sequences. The transitions in and out of conversations were also choppy to the point where they took a lot of the seriousness and impact out of them. There is no reason why I should ever experience this on my PC. I spent money on it so games would look noticeably better than consoles, not the same as console games.
My time with the demo wasn't all terrible, however. As I expected, the story seems to be shaping up well. It's hard to get a sense of how good a story is when you only play the first hour of it, but I was impressed with what I saw. The skill and class progression also look promising, as there has yet to be a game that really nailed hybrid classes. Some sound effects and audio bumps were executed well with a cinematic vibe to them. The only problem is that there is virtually no music besides these sound clips. The lack of background music just makes the game feel dead, despite all of the bright and pretty colors everywhere.
Throughout my entire time playing the Reckoning demo, I kept on comparing it to the other 2 RPGs I have recently been playing (Skyrim and The Witcher 1). This brings me to the conclusion that besides the combat system, Reckoning looks and feels like a 2007 RPG. It is definitely miles better than something like Oblivion, but after directly comparing it to Skyrim, Reckoning is far from appealing. Maybe my PC version of Skyrim looks considerably better because I enabled longer draw distances and used 2k texture packs, but everything just seems so much more fluid and seamless (2 words that I thought I would never describe Skyrim with). I realize that I'm comparing a new IP from a new developer to Giant Bomb's 2011 GOTY, but with a 5 year development cycle and pedigree of the developers, I think they are capable of a better game than this. For all I know, we could just be playing an older build of the game. I'll wait for a review before I decide whether or not the final product is good, but Reckoning sure made a bad first impression on me.
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