I'm going to make sure that this post is relatively spoiler-free, other than text clearly marked with spoiler tags. It would be nice if everyone's replies did the same, but I can't make any promises.
Anyhow, I felt LA Noire is one of the most disappointing games that I've played in this console generation. The level of true interactivity in this game is nothing short of shameful. To call this a "detective" game also sort of suggests that you'll actually be "solving" cases by figuring out who is guilty and who is innocent. For the vast majority of the game, nothing could be further from the truth.
Even if you can accept that fact, there are some serious issues with this game, many of which are fantastically detailed in three articles that you can find here: http://www.gamecritics.com/daniel-weissenberger/la-noire-has-problems (all sorts of spoilers at that link, of course)
Now, some of it can be a little nit-picky, but there are some huge faults pointed out about this game that I don't feel can be easily defended. I'll share some of my favorites, and then a couple of my own experiences that weren't even listed.
I'm betting the developers needed to do more homework. (Vice Spoilers)
How would you punish pure evil? (Arson Spoilers)
This is right up there with Lyle Lanley's notebook and Bob's Fraud Log. (Arson Spoilers)
Write your own damn story, you thieving bastards! (L.A. Confidential spoilers... wait, what?)
And a couple issues of my own:
Who are you, and why should I care? (Vice Spoilers)
A man chooses. A slave obeys. (Arson Spoilers)
Anyhow, for anyone who reads all three articles--or even just the excerpts that I've posted here--I'd love to hear your opinions on these topics. Was anyone else as massively disappointed in this game as I was? If you enjoyed LA Noire, what do you have to say about these issues?
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