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Game » consists of 5 releases. Released September 1997
"Liberty 285, Code 6, 105 North Avenue 52," is an often recycled sound effect used in games to provide atmosphere and background chatter on police radios.
These are games based on toys or toy franchises.
Winged, usually flying creatures, many of which enjoy perching on branches and defecating on unfortunate victims below.
Sometime companies include the name of a company in a title. Usually it's their own, but they have been known to shill for others.
A person serving time in prison or an escaped criminal on the run from the law.
Games involving characters that round up local hoodlums for the good of the community.
The severing of limbs is a good way for designers to make every battle a bloodier, gorier mess. Or sillier in the right situations.
Your friend in medicine. Mostly.
Ahh, eating... We can't live without it, and, apparently, neither can some characters. From snakes to dots, games have odd ways of dishing out their dishes.
When the main character at some point has to escape from a confined area, be it a dungeon, a prison cell, or a penal colony.
A fictional currency is one where the object being exchanged does not exist in the real world, such as Final Fantasy's Gil, or are not used for exchange in the real world, such as Fallout's bottlecaps.
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
Games often feature in-game music, however some have taken the effort to create their own radio stations, with DJ's, talkback, and a variety of music.
The 1998 Interactive Achievement Awards celebrated the best games and software of 1997.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
Games made for a younger audience, usually between 3-9.
A lap is one circuit around a race track. This is featured in many, but not all racing games.
The small models within the Lego franchise which represent people. They appear almost in every Lego game.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
A stylistic choice of employing small polygon counts for meshes.
Games that feature an antagonist--someone who opposes the game's protagonist--that is a man.
A fixer of mechanical things that are broken. It's always good to have one near your tank or spaceship.
Non-linear level design where the player is able to freely traverse the game world and choose where and when to visit certain areas in the game.
By definition, a pirate is a (mostly naval) robber without commission from a sovereign nation. While maritime robbery has been around since ancient times, Piracy had its highpoint during the 17th century. They are easily identified by the "Jolly Roger", which is the traditional name of the famous skull flag.
Third-party developers and publishers occasionally engage in the practice of releasing a title or piece of DLC on only one platform for any number of reasons. Sometimes these are permanent while others are only platform exclusive for a certain window of time.
Police are paid protectors who enforce the law through legal use of force. They are supposed to help ensure public safety and social order. Their motto is to protect and to serve.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
The shark is an underwater animal that is often stereotyped for its vicious killing of prey. In video games, they are used as enemies in underwater levels or a plot device used to keep the player away from the ocean.
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