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    Lost Odyssey

    Game » consists of 5 releases. Released Feb 12, 2008

    Lost Odyssey tells the epic journey of Kaim, a 1000 year old immortal with no memory of his past. He soon discovers there are other immortals as a conspiracy begins to unravel.

    susurruskarma's Lost Odyssey (Xbox 360) review

    Avatar image for susurruskarma

    Familiar but long-lasting and enjoyable.

    Lost Odyssey is everything you would probably expect from the man behind the now infamous Final Fantasy series. Whether or not this is necessarily a good thing or not relies solely on your opinion of said series, and whether or not you can make-do with what is largely a repackaged FF game with a different title. That is not to say that Lost Odyssey lacks anything remotely new or interesting, but rather that the time tested gameplay associated with the FF series makes a dominant role here, and not much has been done to alter it. Random encounters are just as random and annoyingly unwelcome as ever, and all combat is largely dealt with through turn-based mechanics. Seeing as these factors (along with overlong cut scenes) are what often deters gamers from the FF series in the first place, Lost Odyssey isn’t likely to attract any new customers, but for those who enjoy such fare, this should be a familiar and welcome treat.

    Seeing that you spend upwards of one third to half of the game’s impressive 50+ hour duration, the quality of both the aesthetics and the writing goes a long way into making an enjoyable experience. Thankfully both elements are as strong as you can expect from your average Fantasy game, and while those familiar with the series will feel at home here, repetition of themes and motifs are plentiful (magic energy again plays a large role) so things can get a little tiring from time to time. The graphics, along with Uematsu’s score (another Final Fantasy veteran) are far more consistent in terms of quality over all four disks resulting in an emotive experience that does well to grasp the senses regularly.

    Overall, the general feeling when playing through Lost Odyssey is one of deja-vu, despite being the first of what is hopefully going to be a rival series to Final Fantasy. Nevertheless, for those who enjoy the standard RPG formula regurgitated in many of the big-one’s releases, such deja-vu will be mostly enjoyable. With lots of play value, a chunky, layered and at times engaging story, along with some decent additions to the standard battle system, Lost Odyssey is an RPG for RPG fans who don’t necessarily need something new to keep them entertained.

     

    Story & Game Modes… 8

    Gameplay & Control… 7

    Graphics & Design… 8

    Sound… 9

    Balance… 9

    Lifeline… 10

    Originality… 5

    Fun… 7

    SCORE: 79%

    Other reviews for Lost Odyssey (Xbox 360)

      A very deliberate odyssey 0

      Running four disks, perhaps one of the most insanely over the top intro’s in gaming, and a sometime obtuse and initially slow plot that centers around an amnesiac immortal warrior: Hironobu Sakaguchi, the creator of Final Fantasy, delivers a product that is far from subtle in what it’s trying to do. Clearly a Final Fantasy game in disguise, Lost Odyssey is clearly trying to encapsulate the JRPG genre from the first Playstation era. Lost Odyssey’s core story themes and traditional turn based batt...

      9 out of 9 found this review helpful.

      Lost Odyssey was not a Final Fantasy killer but still a fun RPG. 0

      There are a ton of things that I loved about Lost Odyssey. The dungeons were fun and full of random puzzles. I love the collection aspect of the game, there are a ton of accessories, skills, spells, and treasures to find. The skill system was addicting as hell. The music was awesome, and the graphics were good enough. I loved the huge amount of sidequests, optional dungeons and optional bosses. However, I was not a big fan of the world map. The map made the game feel extra linear. The first th...

      8 out of 9 found this review helpful.

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