Lost Odyssey follows the epic journey of Kaim, a 1000 year old immortal with no memory of his past.
Overview
Lost Odyssey is a role playing game for the Xbox 360. The main protagonist is Kaim Argonar, an immortal soldier who has lived over a thousand years. When the player takes control of Kaim he has lost all of his memories but also seems reluctant to have them return to him.
The game was developed by Mistwalker studios and most notably produced by Hironobu Sakaguchi, creator of the final fantasy series in which many elements can be seen.
Plot
Lost Odyssey is set in a fantasy world nearing a magical industrial revolution. Magic is starting to be used at all levels to advance technology. The story takes place during a time of hostility between the rival nations of Uhra, Numara and Gohtza
Throughout the world there are five immortals. These are spirits from another world that have taken human form. These people are: Kaim the main protagonist, Ming the thousand-year queen, Seth a former pirate, Sarah Kaim's wife and Gongora a magic advisor and main antagonist.
The immortal characters have no memories of their past. However, throughout the game different events will trigger characters to remember different memories and help build the story.
Gameplay
Lost Odyssey uses a turned based battle screen system which is very similar to that used in the Final Fantasy franchise and in other traditional Japaneses RPG's.
When in the battle screen the player should pay attention to the length of time it will take to act. Simple attacks will happen quickly whereas spells (especially more advanced spells) can take more than a single turn to act out. The time it takes to prepare an attack can also be hindered by other attacks.
When executing melee attacks a "ring meter" will appear by holding down the right trigger. By holding the trigger for the right amount of time attacks can end up being more powerful (if hit at the exact right time the player can score a "perfect" as opposed to the wrong time where a "bad" will be granted).
In the battle screen players are arranged into a front and back row. The back row are protected by a special "wall" which is defined by the characters in the front row and their strength. As the front row takes damage the wall meter depletes thus making the back row more easily damaged. This system applies to both the player's party and the enemy party.
Characters can wear rings which change attributes and different abilities/skills of the character. These can be changed during battle.
The two types of character play an important role in gameplay mechanics. If a character is mortal then they will gain skills by leveling up and also through equipping accessories. Immortal characters on the other hand can learn the skills that mortal characters learn by "linking" themselves together. The skills gained from equipping accessories are also learned by immortals whereas a mortal player will lose a skill when the accessories is unequipped.
Skills learned through skill linking and accessories can be assigned to 'Skill Slots'. Skill Slots are only present in immortal characters. At the beginning of the game only a few skill slots are available but as the game progresses more become available by using 'Slot Seeds' which you find throughout the world. Some accessories also grant more skill slots.
Due to being immortal these characters will auto-revive after a few turns if their HP is reduced to zero. The game ends if the whole party is downed.
Magic is broken up into four classes:
1. Black: Mainly elemental attacks or attacks with negative status effects
2. White: Used mainly for protection and healing
3. Spirit: Alters power, speed and other attributes.
4. Composite: Can combine spells and hit multiple targets
A Thousand Years of Dreams
Lost Odyssey introduces a new feature called "A thousand years of dreams" which introduces the player to several episodes (or dreams) of the lives of Kaim and some of his immortal companions throughout the 1000 years period preceding the main story of the game. These dream sequences are triggered by events happening in the actual gameplay (such as Kaim talking to a person that reminds him of someone he met in the past) and are narrated by means of an "enriched novel", that is, a short series of properly animated text pages accompanied by suitable music and sound effects as well as moving backgrounds and images.
Soundtrack
Disc 1
- Prologue
- Battlefield
- Fire Above the Battle
- Stopping Blow
- Immortal Life
- Wohl HIghlands
- Battle Conditions
- Victory
- The Capital of Uhra
- Neverending Journey
- Epsylon Rage
- Sad Tortan
- Gangara's Plot
- An Enemy Appears!
- World of Ice
- March of War
- Crisis & Warning
- The White Mother Ship
- Eclipse of Time (Harp)
- Numara Palace
- The Capital of Numara
- A Tiny Memory
- Kelelon Forest
- A Formidable Enemy Appears!
- Parting Forever
- A Return, Indeed (Piano)
- Flashback
- Invasion
- A Sign of Hope
- Theme of Pirates
- Yosolo
- Tosca Village
- House of the Witch
Disc 2
- A Return, Indeed (Vocal)
- The Mysterious Machine of the Demons
- Escape!
- Saman, Town of Merchants
- The Capital of Gohtza
- Demons Invasion
- The Man Possesed by the Demons
- Decision
- Blizzard Field
- What You Are (Guitar)
- Battle with the Demons
- The Wanderer of Darkness
- Ruins of the East
- Dark Saint
- Large Cruise
- Interval of Dimensions
- Distorted Space
- Roar of the Departed Souls
- Theme of Seth
- Light of Blessing ~ A Letter
- What You Are (Vocal)
- Main Theme
- Eclipse of Time (Vocal)
| Game Name | Lost Odyssey |
| Platform(s) | |
| Publisher(s) | |
| Developer(s) | |
| Genres |
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| Themes | |
| Original US Release |
Feb. 12, 2008
need a fuzzy date? |
| Original US Release |
know the real date? |
| Aliases | LO |
| OFLC |
OFLC: MA15+
|
| CERO |
CERO: C
|
| ESRB |
ESRB: T
|
| PEGI |
PEGI: 16+
|
- Lucy
- Jon
- Lirum
- Seth
- Cooke
| Platform | User Reviews | Avg. Score |
|---|---|---|
| All Reviews | 22 reviews |
|
| Xbox 360 | 22 reviews |
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| Add your own user review | ||
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