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Game » consists of 4 releases. Released Nov 06, 2007
Anthropomorphism is the concept of an object, concept or character that has human qualities or traits, such as speech, a level of intelligence similar or higher than a human's and self consciousness. "Anthro" means "of human" and related to the concept of humanity.
Boo is a ghost-enemy in the Mario universe who pursue Mario until he looks in their direction. They earned their reputation for being "shy" this way. Don't turn your back on them!
Humanoids with canine characteristics.
Feline animals commonly kept as pets. There are many different breeds and varieties.
A Chain Chomp (or Chomp) is a common enemy in the Mushroom Kingdom, first appearing in Super Mario Bros. 3. They resemble ball and chains, and behave in a very dog like manner, to the point where they even bark.
Small, pet-like creatures able to be raised, raced and entered into battles by the player in various Sonic games. They also appeared in the Mario and Sonic series as audience members.
A concept in games with multiple characters, a screen with pictures of all playable characters with the possibility of stat listings.
Collectibles are items such as coins, rings, gems, packages etc. that can be gathered, usually for some kind of reward, or sometimes to simply beat a level. Often (almost too often) the source of earning achievements and trophies on the Xbox 360 and PlayStation 3.
A crossover occurs when a character from one franchise makes a special appearance in a game from an unrelated franchise. Some games are specifically designed to be crossovers that bring together characters from two or more franchises.
Your current position shows you what place you're in during racing games, events and more!
A feature in Game Boy Advance, Nintendo DS, and Nintendo 3DS games allowing linked multiplayer with only one cartridge.
Dry Bones are skeletal Koopa Troopas that have been reanimated through magical means. Their ability to reform after being knocked apart can make them quite troublesome.
DS games that feature gameplay elements requiring the player to speak or blow into the handheld's built-in microphone.
The 2007 E3 Media & Business Summit took place at the Barker Hangar in Santa Monica, California on July 11-13.
A prickly oviparous mammal
A Symbol that belongs to a character and an award for doing a great deed.
Mustaches are often found on the evil villain of cartoons to let the audience know just how evil they are, or used in parody of them.
A dark version of a game's hero, featuring many of the same powers. Usually wears black. Male evil twins often have goatees.
Fencing is a fighting method in which one uses a thin sword, such as a Sabre, a Épée, or a Foil to perform quick striking motions. Can be used in battle or in sport.
Some versus/multiplayer modes had fighting game elements in non-fighting games.
A line that signals the start or the end of the race. Even though it is used for racing, it could mean any type of racing game.
Games that involve characters racing on foot. This could be a portion of the game or could be the game's main focus.
A character or a disembodied voice will say the name of the video game. Depending on the mood of the game, this could range from shouting the game's name to ominously whispering it.
Goombas are common enemies in the Mario games.
Hedgehogs are small, nocturnal, insect eating mammals that can be found in Europe, Asia, or Africa. They aren't hogs and no blue colored ones live in the wild.
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
Humans are bipedal, sapient primates capable of abstract reasoning, language, and emotions.
Characters who speak with an Italian flavoured accent, usually second generation immigrants.
A leaderboard is a way for players of any multi-player game to know where they rank within the game's community.
Sports games that feature pre-existing videogame characters, rather than real athletes.
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