SPOILERS
Goddamnit, now I can't open them too. I think they got fucked up when I copy+pasted (internet troubles). I'll just re-respond.
@mutha3 said:
@TheHT said:
@mutha3 said:
He means "Organics will inevitably be wiped out by synthetics", synthetics are order/organics are chaos yadda yadda yadda
What about that is incoherent and nonsensical?
"Why?" Answer this question^ ME3, sure doesn't.
That's the Catalysts purpose: to protect organics from being wiped out by synthetics. The solution to which is the Reapers and the harvest cycle. It doesn't have to be true, but the Catalysts purpose deals with a possibility rather than anything concrete. As such, despite the conclusion to the geth situation, the possibility of synthetics being created that ultimately destroy all organics remains.
Rather than destroy the synthetics, a solution that would still allow for the intelligent organics of that time who created them to do so again, so the purpose remains unsolved. By killing those who create the synthetics though, the Catalysts purpose is fulfilled, for a time. The remaining organics will eventually reach a level of intelligence where they too are capable of creating synthetics. At that point, the Reapers harvest them too. And so the cycle goes.
Whatever Shepard does to prove otherwise, the possibility of the Catalysts concern coming to be still persists.
@umdesch4 said:
@insanejedi said:
I'm a raging parrot whose repeating on someone Else's words as truth.
Nice. I just don't want to talk about the inconsistencies in the ending anymore, so I linked to something that makes a lot what I think are good points, even though I disagree with much of it (hence me calling it crazy-exhaustive).
@TheHT said:
Linking to videos and documents like that is boring. If it's not too much trouble, use your own words to express your thoughts.
Yeah, I'm sorry. As I said above, I'm kinda tired of talking about it, but I think what seems the most nonsensical to me is Sheppard not questioning any of the circular logic of the space child, and specifically not refuting the central negative assertion about synthetic life, given how much time he/she spent proving otherwise. Not having a word to say...not a question to ask...nothing. If the DLC patches in a scene showing Sheppard taking a hit to the throat making him/her unable to speak, then maybe it'll fix that aspect of it for me.
I hear ya, it can be a bit mind-numbing saying the same stuff over again to different people.
Shepard does question the Catalyst, though the logic for the Catalysts solution is to appease a possibility, so there's only so much Shepard can say. The possibility of synthetics wiping out all organics continue unabated. But by killing the creators of the synthetics, the intelligent organics of that cycle, that possibility is subdued, for a time. Shepard certainly speaks to the possibility of the Catalyst being wrong (albeit in much fewer words, understandably given his/her condition).
@N7 said:
Been reading this for a little bit now, and holy shit. Out of all of it, this bit here is really good. SPOILER ALERT
Then obviously the planet isn't that paradise for the crew to naturally live off of until they die. The "maybe not" becomes "most likely not".
The way I took the tone and actions of the ending was that the lush natural foliage and inspirational sun fortell to a hopeful future. And yes, it's hammy as fuck.
In either case, that's not at all a 'gotcha'.
@Napalm said:
@TheHT said:
All of your character development and emotional attachment is what is supposed to make the decision difficult and what's supposed to inform which choice you end up making.
Everything you've done, giving the geth a chance at life, giving the krogran a chance at life, uniting the species, rewriting the rogue geth, sacrificing squadmates, destroying the collector base, sacrificing the council, your discussions with EDI on life, your discussions with Garrus on cold calculus, and so on and so forth.
These situations have all built you up to handle making this final decision.
@N7 said:
@TheHT: The spoiler tags appear to have stopped working. I can't even click my own. :(
Yeah, they don't seem to work when you're looking at an article with the comments being at the bottom (with options of first to last or latest). You have to either view the article from the forums or quote the text then open the spoiler block.
Uh, no...? He was referencing the final decision, which makes no sense and is a total non-sequitur. Read the provided quote again.
I was referring to the final decision too.
@huser said:
For the Normandy to pick up my crew, that still means they left the most important military engagement EVER to help some other folks that ought to be fighting to also abandon the fight.You are right they didn't know what the Crucible would do. Or even how it would do it. Here's a slight problem with your idea that escape makes so much sense....why wouldn't the Reapers be able to do the same thing? You'd think having BUILT the Citadel, even without their cadre of indoctrinated folk over the cycles giving them some insight that something is up (like say Cerberus), having it go all death blossom while everyone they are fighting are now busy trying to hit FTL might make them decide to bug out as well, given how much effort these folks went to build the Crucible to begin with. Beyond the then tacit acceptance that the Earth and everyone left on it are now being left for dead whether the Crucible works or not (ie the Crucible or the Reapers get them), they are also abandoning anyone that can't make that jump while also completely ignoring the possibility that the Reapers could simply follow them. Makes far more sense if you think the Crucible IS some kind of doomsday weapon so potent that you need to hit FTL to hope to escape it, to instead try and pin down as many of the Reapers as possible with your sacrificed bodies (or ships) since the planet you came to save will now be dead, your fleet is in tatters regardless (fleeing in a rout), and this will be a oneshot all or nothing gamble.
RE: the beam shot out behind them, that's while they're already in FTL, likely already having gone through the Charon array, or put another way likely well after they decided to bug out, disengage from the enemy, pick up my crew, exit atmosphere, fly however long it takes to get to the array while plotting the jump, then going through the array.
They also left that 'most important military engagement EVER' to drop Shepard and crew off of Earth, so I don't see why picking them up, especially when the radio chatter when Shepard awakes from Harbinger's blast calls for a retreat, is hard to swallow.
The Reapers seeing the allied forces leaving could very well have figured they gave up. With the main bulk of their forces at and around Earth (along with the Citadel), leaving because your attackers have broken combat and are leaving doesn't make sense.
The allied forces could choose where to activate the Crucible. The Reapers brought the Citadel to Earth, so that's where they had to use it, regardless of what that means for Earth. Given all that's at stake, they can't delay in the hopes that the Reapers would happen to move the Citadel away (which reports from the ground of the beam connecting Earth to the Citadel would suggest is unlikely to happen).
There's no point in sacrificing the main allied forces in the hopes that the Crucible does in fact destroy all the Reapers. What if it didn't and only affected their ships? The entire war would be over. The situation needed to be approached with caution, and flying into the Crucible's energy is reckless.
The beam also shot out after the energy sphere, and FTL travel is pretty fast, so it's not hard to imagine they'd be far from the Sol system. It's also perhaps more important than I previously thought to note the radio chatter when Shepard awakes. That's most probably the start of the retreat, and throughout Shepard going on the Citadel and talking to the Illusive Man and to the Catalyst, the allied forces would be executing their retreat.
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