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Artificial life-forms ("robots") specifically designed to mimic the appearance of human beings. Although this is a male-specific term, with female-looking machines actually being "gynoids", the term "android" is generally used universally in video games.
The deliberate animation of breasts, meant to titillate as a means to conform to more realistic physics.
93-54-88 cm
See? The exploiting, soulless people who run the video game industry DO care about their fans!
In games, fire can be an obstacle, a tool, a weapon, or a solution. Just don't play with it...unless you really want to.
The ability to create, shape, and control fire at will. This is a common and well known power in fiction, its appearance dating back to ancient literature.
Characters that are designed to be scantily-clad.
If a person is made of metal and has circuitry instead of a circulatory system, then their game belongs on this list.
Female characters who are designed with highly idealized figures and proportions, outfits that are revealing and/or form-fitting, and prone to ending up in completely over-the-top poses designed to show off their bodies.
People who are aged during the growth period of adolescence, traditionally between 13 and 17 years old.
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