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Game » consists of 8 releases. Released Oct 01, 1994
Platforms conveniently moving you towards your destination to allow the crossing of large expanses which would otherwise be impossible to cross.
Two or more characters are featured on the game's box art.
Parallax scrolling is a scrolling effect used in video game graphics, employing multiple scrolling layers to create the illusion of depth, for a pseudo-3D effect in an otherwise 2D scrolling game.
A brightly colored bird, popular among Pirates.
A place to fall, often bottomless, usually resulting in death.
PlayStation Mobile was a software framework for the Android platform and PlayStation Vita, enabling users to download and play compatible games on PlayStation Certified devices.
When you're able to push a block you know it's a videogame. Usually used to solve puzzles.
Puzzles may need to be solved before the player can progress to the next section of the game. Often it may not be clear to players exactly what the puzzle is, or whether the an in-game items needs to be attained before it is even possible to solve it.
Rain can heavily increase the atmosphere of a video game. Some games use it to add detail to an environment, while other games use it to make it difficult to see.
These are scripted sequences in a game where the player is running toward the screen, sometimes while being chased.
Side-scrolling games present the world as viewed perpendicular to the direction the characters are facing on screen. With a heavy focus on lateral movement, objectives are often met by moving from one end of a stage to the other.
The skeleton is the framework of the human body.
Crunchy frozen water fallen from the sky. Many games feature a snow world, a snow level, or otherwise-connected regions of wintery landscapes.
An eight legged arachnid. Some make webs to catch prey and some are poisonous. None have made a web grand enough to be called a parlor, though.
A boss that doesn't move around during battle. It will instead use other means to "reach" the player.
Damaging enemies by simply jumping on top of them.
The act of traversing space while attached to a piece game geometry. Sometimes via a rope, or other grapple like object.
Animals that have the ability of speech and in some cases are anthropomorphic.
Water that may elevate or lower over time or because of player actions.
Video games that, for better or for worse, are based on an existing non-video game franchise. Usually drawn from movies, tie-in games have also been made about TV shows, novels, and even one-hit wonder pop bands.
Games whose main character is so egotistical that the whole game just HAS to be named after them.
A mechanical system designed to capture or cause harm. Either the player can set traps for their enemies or others set them for the player.
The Undead is an umbrella term describing creatures that do not exhibit the key fundamental attributes that are associated with life, such as respiration, and blood circulation. They are divided into two main categories: Ethereal and Corporeal, depending on whether or not they have a body.
If the protagonist is standing on an unstable platform for a certain amount of time, it will eventually drop. Usually there is a pit below, or some other hazardous danger.
A video game character as it appeared in an earlier time of its life.
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