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The third installment of the Guilty Gear fighting game series, revising the gameplay from Guilty Gear X while adding new characters, the "Psych Burst" mechanic, and the Dust button.
Super Street Fighter II: Turbo Revival is a port of Super Street Fighter II: Turbo released for the Game Boy Advance.
Students of Japanese high schools brawl again, this time in teams of three, in this sequel to Rival Schools.
The third (and final) major installment of Capcom's horror-themed fighting game series adds a variety of new characters and major gameplay changes (such as changing the round-based system to a lives-based system).
As a penniless music-video producer stranded in a bizarre alien dimension, your job is to videotape as many things as you can and, using your Personal Media Tower's built-in video/audio editing station, sell rock videos to the producers back on Earth.
The second installment of the Darkstalkers franchise refines both the original game's story (adding two new fighters) and gameplay (including an improved "super meter" system where characters can stock up on multiple meters and can perform enhanced moves at any time).
Gothic horror-themed archetypes fight for the right to be "Lord of the Night" in the first entry of Capcom's off-beat second fighting game series.
The fifth iteration of Street Fighter II makes further changes to each characters' movelist while rebalancing the game and adding a new Super Meter (with a Super Combo attack for each fighter), adjustable game speed settings, and a hidden final boss.
Crazy clay-based characters beat the clay out of each other in the first-ever claymation fighting game.
Four new warriors enter the World Warrior tournament in the fourth main iteration of the classic Street Fighter II series. Along with the roster change, the game received numerous graphical and audio upgrades thanks to its more powerful CPS-2 hardware.
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