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The fifth chapter in the Heroes Chronicle series. Continues the story from the previous chapter Heroes Chronicles: Clash of the Dragons.
The sixth chapter in the Heroes Chronicles game series. Continues the story from chapter five "Heroes Chronicles: The World Tree"
The first entry in Heroes Chronicles games where you play the character Tarnum
New episode in the Heroes of Might and Magic saga. Allows the control of more units, fight in more maps and new storyline.
This was the final entry in the original Might and Magic franchise series that had begun with Might and Magic: Secret of the Inner Sanctum. Featuring a new engine and enhanced gameplay system, players would be challenged to save the land of Chedian from invasion.
This is the final game in the Might and Magic spinoff series developed by New World Computing, before the company and its parent, 3DO went bankrupt.
A spin-off of the Might and Magic series, it is a fantasy-themed first-person shooter.
The first and only console entry in the revered PC strategy series is, despite the name, a remake of King's Bounty, which preceded the Heroes series by a few years.
A card-based mini-game from Might and Magic VII and VIII, the popularity of which convinced New World Computing to turn it into a standalone game. It's a simplified version of Magic the Gathering, where the goal is to destroy the opponent's tower before they can reciprocate.
Shadow of Death is the second expansion pack for Heroes of Might and Magic III: The Restoration of Erathia. It serves as a prequel to the main game as well as introducing several gameplay changes.
The eighth entry in the Might and Magic series begins to show the formula's age despite being a new adventure. In this chapter, the Planeswalker Escaton has arrived in the land spelling its doom. It is up to a brave party of adventurers to thwart the prophecy he brings.
Heroes of Might and Magic III: Armageddon's Blade is the first of two expansion packs produced for Heroes of Might and Magic III: The Restoration of Erathia. It includes a single new town type, the Conflux, additional creatures, and six single-player campaigns, among other additions.
The seventh game of the Might and Magic series would return to the questions raised at the end of Might and Magic III and the missing party that had disappeared in their pursuit of the mysterious Corak. On the world of Colony, they would face and even greater evil.
Heroes of Might and Magic III: The Restoration of Erathia is the third numbered title in the Heroes of Might and Magic franchise, a series of fantasy turn-based strategy games. It expands upon many of the gameplay conceits of previous games while also featuring a vastly different art style.
Considered by many to be the best game in the original Might and Magic series, this game places the player in control of his own custom group of four heroes, out to save the world from certain destruction at the hands of a mysterious new army of devils.
Developed by New World Computing and released in 1996, Heroes of Might and Magic II is a fantasy turn-based strategy game in which players explore, build, and conquer as one of six factions.
An offshoot of the Might and Magic series of role-playing games, Heroes of Might and Magic: A Strategic Quest is a turn-based strategy game featuring swords, sorcery, and fantastical creatures. It is often regarded as the spiritual successor to King's Bounty.
Joe Piscopo, Morgan Fairchild and Jonathan Frakes play poker with the power of more than one medium.
This is a game which combines Might and Magic 4: Clouds of Xeen and Might and Magic 5: Darkside of Xeen into a single game. The dark side can be immediately explored, and there are additions only seen when the two are combined.
Amidst a world of anthropomorphic animals, a fox seeks a relic left by the mythical humans in this point and click adventure.
The sequel to Clouds of Xeen, which can be combined with the prior game to create World of Xeen. In this, the fifth installment in the Might and Magic series, player characters travel to the Darkside of Xeen to fight against an all-powerful villain to prevent Xeen's destruction.
Following their adventures in Might and Magic II, the players take up the quest to save the Isles of Terra from complete destruction. Only by unearthing the secrets of the legendary wizard, Corak, and his nemesis hidden somewhere within the islands can they hope to save the land and themselves.
Gates to Another World picks up where the first game left off as a powerful villain that had escaped the party at the end of that adventure threatens the world of CRON with destruction.
Planet's Edge combines goofy and well-executed sci-fi plot lines, resource collection, item crafting, ship outfitting and starship battles. Four accidental heroes scour the galaxy for parts to rebuild an alien device needed to save the earth.
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