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In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
Shorter than mini-games, micro games are generally no longer then 20 seconds in length. Several are often played one after another as a party game.
A single game may use multiple art styles. For example, Comic Jumper switches its levels between art styles inspired by comics, and Rock of Ages has its stages take on the style of various art periods.
These are often a departure from the conventional gameplay of a game. There have also been compilations; games including only minigames. The Mario Party series has a lot of minigames, too!
Games whose main character is so egotistical that the whole game just HAS to be named after them.
The ultimate pressure feature. Players have to complete the task at hand, be it defeating opponents or cutting the right wire, in the allotted time.
Controlling by using different gestures such as touch, swing, twist, flick, and more!
Some games feature end credits that scroll over a playable segment of action.
Game Over originally appeared in pinball machines, and later, arcade machines. When players lose at a game, it is game over.
Games that feature support for Nintendo's Mii avatars.
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