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Game » consists of 16 releases. Released Jan 21, 2014
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
Winged, usually flying creatures, many of which enjoy perching on branches and defecating on unfortunate victims below.
The most prestigious awards in the British videogame calender, the BAFTA Video Game Award honour the achievements of the best game developers and their games.
Any game where players progress through difficult challenges that usually provide points or medals based on performance.
Typically found in fighting games, combos are a series of strung-together moves.
Computer games that recommend players use a controller, rather than a keyboard and mouse. These are most often side-scrolling platformers and action games.
The ultimate pressure feature. Players have to complete the task at hand, be it defeating opponents or cutting the right wire, in the allotted time.
A special challenge mode offered by some games in which players test themselves against a predetermined scenario, which changes each day.
Each real-world day, an often competitive piece of content unlocks itself for play. This can be a specific seed for an otherwise procedurally-generated level as in Spelunky, or a wider multiplayer community challenge a la the community goals in Halo Reach.
Sometimes designers add old-school things on purpose to enhance game design. These games tend to be heavily inspired by hardware limitations of older systems. NES, Atari 2600, and early computer platforms (DOS, Commodore 64, MSX, etc...) are common sources of inspiration.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
Fireworks are a form of incendiary rocket designed to explode "gently" in bright colours and cause no damage, traditionally set off to mark festive or historic events.
Cold-blooded aquatic animals that have scales and breathe through gills.
A digital distribution platform that focuses on providing DRM-free computer games, both old and new.
Graffiti is the practice of painting, etching, stickering, pasting, or in any way marking public or private property with lettering or images for a variety of different ends. Depending on one's perspective, graffiti can be considered either art or vandalism.
Grinding is the ability to slide along the edge of an object, usually a rail of some kind, with the trucks of a skateboard, the sole of a rollerblade, or the pegs of a BMX bike, in addition to grind boots or simply the character's feet.
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
A digital storefront which donates some of its profits to charity.
Complete move list for character actions that are already in the game itself. Usually accessed via pause menu.
“Indie” or “independently developed” games are video games which are developed by a studio without the support of an external publisher.
Games that allow the player to choose which level to play next, rather than a fixed linear order.
This concept is for games in which at least one of the main characters is male.
The fifth annual PAX East took place April 11-13, 2014 at the Boston Exhibition & Convention Center in Boston, Massachusetts.
Pixel art refers to digital images composed of visible pixels, drawn with individual pixel-level intent and precision.
A way of attempting to control a population via media.
A promotional program for downloadable games on PlayStation Network that began in 2011.
In-game jokes or Easter eggs involving references to characters or events from earlier in a game or the game's series.
Side-scrolling games present the world as viewed perpendicular to the direction the characters are facing on screen. With a heavy focus on lateral movement, objectives are often met by moving from one end of a stage to the other.
People who ride skateboards.
Crunchy frozen water fallen from the sky. Many games feature a snow world, a snow level, or otherwise-connected regions of wintery landscapes.
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