@SlasherMan said:
@Branthog: Can we really put all the blame for Rage on AMD alone though, especially after similar issues with Brink (same publishing house, similar engines, etc.)? I can't not blame the developers as well, since they're equally responsible (if not more so) to make sure their games play nice with current or soon-to-be-released drivers at the time of the game's launch.
Whatever the case, I recently upgraded from an 8800GT to a 6850, and about the only game that seemed to have issues of late was Saint's Row 3, which seems to have been taken care of in the 12.1 preview drivers. I'm pretty pleased with my purchase so far. Cheap card, really good performance, and for the most part the drivers seem to be doing well.
Sometimes it seems to be a clear issue with the developer and sometimes it's ATI. I know that part of the issue with Rage is that ATI has always just had kind of poor OpenGL support, but that's probably not the full story. What it really comes down to is that even in PC gaming, you shouldn't have to open a new game and find out that the first thing you need to do is wait 48hrs for the card manufacturer to write and release a beta patch to fix issues in one specific game, then uninstall your drivers, download and install the new beta drivers . . oh - and do it all over again if you decide you want to play another recently released game that also has custom driver patches. When it comes down to it, blame is irrelevant. Either ATI is writing shitty drivers or game developers are providing shitty support of the card. For the end user, it's the same experience -- and in the last year and a half, I've had my fill of "You're probably busy enjoying XYZ game this weekend . . . unless you have an ATI card in which case you're dealing with all sorts of frustrating issues and eyeballing Twitter for updates on the next Catalyst drivers".
Maybe that's what NVIDIA has become, too. I don't know other than from observation of general reporting and discussions on the internet. I just know that until the 5970, I never experienced so many issues on so many games requiring so many patches and workarounds. Not on the 8800 and not on any other card I've owned since . . . well, since we started sticking "3D acceleration cards" into our machines.
Things are eventually fixed and rolled-up into full release drivers, of course. These things are only really a problem if you plan to play major game releases in the first month. I also don't dissuade people from buying ATI. They really do make solid cards that do some gorgeous stuff. I've just personally reached my frustration point and decided that the next $750 I spend on a card is going to be on an NVIDIA.
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