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These games were popular enough to be adapted for the theater.
A special attack seen in the Persona series where the entire party will strike all enemies on the field after they've been knocked down.
A character who is destined to save or destroy the world. Often seen in RPGs.
The Dark Hour is a period of time that occurs between midnight and 12:01AM each night in Persona 3. Only a select few are aware of the Dark Hour and able to enter it.
Dialogue trees are a feature through which the player selects responses from a list of choices, eliciting reactions from NPCs and determining the path of the conversation and story.
Picking the gender of your character can help immerse you in the game world. Sometimes this leads to different abilities in-game, sometimes it means nothing at all.
The process by which characters reach a new level, gain greater attributes, and learn more abilities. It usually involves earning enough experience points by completing a variety of tasks such as quests or by "farming" such as killing other characters for their experience points.
An umbrella term for any sexual orientation or gender identity that is not straight.
Sometimes we will go a whole game without knowing the true name of a protagonist. Oftentimes, this is remedied by unique references being made towards the protagonist, such as "The Wanderer," "The Kid," or "The Man With no Name."
Everyone else can keel over as much as necessary, but if the party leader falls, it's game over. Sometimes this makes logical sense, like with perma-death battle systems. But more often then not the main character is one Phoenix Down away from a game over.
Manifestations of a person's 'mask' that he or she shows the world. They can also be described as a representation of the control over a character's shadow personality. These entities appear as famous and legendary characters in the world of mythology. Tremendous power hidden within each one.
The Press Turn System is the combat system used in several Shin Megami Tensei games. It allows players and enemies alike to take advantage of opponents weaknesses and provides a unique and challenging take on the turn based battle.
When the character the player is controlling dies as part of the game's plotline.
An important game mechanic in the Persona series. Social links represent the people you meet, and each are associated with a single Arcana. It is called Community in the Japanese versions.
A private extracurricular club at Gekkoukan High School. Its members are individuals with the "potential," the ability to keep their consciousness during the Dark Hour, and call forth their Persona. Shuji Ikutsuki acts as their sponsor.
Those that attend a school seeking knowledge. In many video games (especially RPGs) students, most commonly high school students, are the protagonist of the game.
People who are aged during the growth period of adolescence, traditionally between 13 and 17 years old.
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