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Games officially verified by Valve to be fully playable on Steam Deck.
Dragons were originally messengers from heaven, according to early Buddhist texts. In games, they can be among the most fearsome of adversaries, but there are some exceptions.
Winged, usually flying creatures, many of which enjoy perching on branches and defecating on unfortunate victims below.
A specific number that briefly floats above an enemy after an attack which displays the exact amount of damage the attack has done.
It's not just for airplanes anymore: Game mascots and MMO players alike have taken to the skies. Players can use flight to quickly navigate large levels, find hidden items, or take opponents down.
The concept of using two weapons at once, often for more damage at the cost of accuracy, the use of a shield, grenades, or other similar accessories.
A flawless victory is a victory in which the winning player has incurred no loss of health, or in other uses, like Unreal Tournament III or Fury, no points scored against the winning team.
Most achievement systems allow developers to hide certain achievements, obscuring details about them until a player has earned the achievement.
A term that can be used to refer to RPGs that focus more on the action, or brawler action games which focus on hack & slash gameplay.
Platforms conveniently moving you towards your destination to allow the crossing of large expanses which would otherwise be impossible to cross.
Darkness is used in games to restrict access, increase tension, or just to set a mood. Often the player has access to a light source that can mitigate its effect.
Stealth kills are special kills in video games that usually occur when the AI is not aware of the threat of the player.
Frequently seen in RPGs and Fighting games, The EHI helps players calculate the current health of opponents.
These spooky entities are the spirits of the dead, returned from beyond their graves for generally sinister purposes. There's generally about even odds whether a particular ghost will be helpful or malevolent towards the living, but some ghosts just want to be left alone entirely.
A mode that allows a game to be replayed after a first completion, carrying over items, experience, weapons, and other elements from the first playthrough.
Commonly found in fighting games, a super meter increases when either a character takes or gives damage (depending on the game). There are many variations on the super meter, depending on the franchise or game.
Games that ask the player whether they are sure about the decision that they have just made.
SNK fighting games are notorious for boss fights of ludicrous difficulty. Common symptoms of SNK Boss Syndrome include absurdly high attack priority, overpowered special attacks, and AIs that read button inputs. Though it's most common in SNK games, the syndrome has also appeared in games by other companies.
Primarily found in fighting or sports games, the versus screen typically masks the load time of an upcoming matchup. Sometimes codes may be entered here that will affect the game.
The tenth annual PAX Prime took place August 30-September 2, 2013 at the Washington State Convention Center in Seattle, Washington. It was the first 4-day PAX.
Cold-blooded aquatic animals that have scales and breathe through gills.
In video games, breaking the fourth wall occurs when a game becomes aware of its nature as a game, or when a character directly acknowledges the player.
Retroachievements is a community created and curated site that adds Achievements and Online Leaderboards for supported emulators and platforms like Raspberry Pi
An numeral indication of how much damage a character can sustain. The loss of all hit points results in the death of the character or another penalty.
Everything you need isn't always spelled out for you on the map. Sometimes even the map is not there till you go explore it.
Moral dilemmas presented to the player that often have a significant effect on the story or other characters.
Environments cycle between day and night, often with effects on other aspects of the game.
A glitch is an action performed within the bounds of a game engine that was not intended by the game's developers. Glitches are often performed by the player, though they can also occur independently.
An intimate physical activity between two or more individuals.
Sequels that have the player controlling a different character than the preceding game(s).
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