Jeff Grubb and friends make a meal out of today's top stories in video games.
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Game Mess Mornings 05/15/24
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Rat cube (Diamond is Unbreakable 08)
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The Izuna Drop's origin began in the 1969 manga called Ninpu Kamui Gaiden OP (The Legend of Kamui). Kamui learned this move from watching weasels leap from trees and attack birds. Many fictional ninja and/or video game characters use Kamui's move to this day, such as Vega (Street Fighter), Ryu Hayabusa (Dead or Alive / Ninja Gaiden), and Kage-Maru (Virtua Fighter).
When will those crazy scientists learn? Be it killer robots, invasions from outer space, sentient computers or mutations; they always seem to have the habit of leaving a big mess behind for you to clean up.
The act of building something. Using resources to build units, buidlings, structures of any kind.
Some games have included developers commentary. These comments can be in text form, audio that plays in the game or the menus, or video. Sometimes they are just added in the collectors editions.
The delay between what you do and when it actually happens, latency can result in a lessened ability to enjoy a game or get high scores.
A character in a game who has acted professionally, in movies, TV, or the stage.
From shields to car doors to entire vehicles, and even people, portable cover puts a unique twist on the cover systems commonly found in modern action games.
Games that feature more than one style of Game Over screen. Alternate Game Over screens are often used when the player loses in specific ways.
Crabs in all forms and sizes, not just the giant enemy variety.
Planet destruction sometimes a gameplay mechanic, sometimes a plot point. Should cover pending as well as actual destruction.
A superweapon is a structure or character with amazing powers and amazing costs. This weapon can turn the battle to its owner's side single-handedly, but is usually the most expensive and time consuming to construct.
Moving to the left or right without rotating the body axis. The technique, also called side-stepping, is useful in FPS games to avoid incoming fire without turning away from a target.
Games whose titles are meant to be taken more than one way.
Any game where players progress through difficult challenges that usually provide points or medals based on performance.
The Lombax is an animal-like alien, who are nearly all extinct from the known galaxies. Ratchet is the only known surviving member of the species.
Due to crafty camera angles and conveniently placed objects in the environment, the nudity in the scene is obscured from view.
Any game that involves jumping on an enemy's head as an attack, such as in Super Mario Bros.
Hopping Chinese vampires that suck life force.
Cloaking is to become invisible or become close to invisible depending on strength of the ability or item.
Aquatic creatures with eight tentacles covered with suction cups. They often appear as boss enemies.
A dark version of a game's hero, featuring many of the same powers. Usually wears black. Male evil twins often have goatees.
The word "voxel" is a portmanteau of "volumetric" and "pixel" (which in turn is a portmanteau of "picture" and "element"). Essentially a three-dimensional cube, they are used to build objects in a virtual space, especially terrain.
The strategy of demonstrating how awesome something is by putting the word "super" in its title. Incredibly popular among developers making games for the Super Nintendo, which itself counts as an example.
Damaging enemies by simply jumping on top of them.
The cutscenes are nothing but the pages of a comic book. Audio is usually dubbed over to give them a little more life.
A recurring type of B.O.W. (Bio-Organic Weapon) that is fought throughout the Resident Evil franchise.
A variation on the comic cutscene, motion comic is used as a more streamlined narrative medium reaching an effective balance between static comic panels and full blown CG.
Foxes are wolf-like mammals, many having red fur. They are thought of as tricksters, underdogs, or for women, if you're foxy, then you're sexy.
When a developer creates a game that could be perceived as a new instalment in an existing franchise that they've worked on before, but doesn't share the same name due to licensing issues or other reasons, it's called a spiritual successor.
A character working for an agency or organization who is, in reality, working in secret against the organization for a rival agency.
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