http://steamcommunity.com/id/PrinceAriketh/myworkshopfiles?appid=620
I've made 3 so far. Been trying to get some feedback.
The first level was originally a real asshole, so I redesigned it a bit and tried to make it more straightforward. It's probably still a pain in the ass in some way that I'm not aware of. I've tried to make it less of a pain in the ass. There is one minor problem which is partly due to the editor - you can get stuck behind the red beams if you choose to push the button and don't notice the closed door. The beams turn back on, but don't instantly kill you if you're pushed up against the exit door. I've been trying to find a way to kill you, rather than letting you get stuck there (my brother did that - he didn't notice the door was closed). But no luck so far. It was also the first map I made. I also got some suggestions from SimpleSamurai, which include making the stage wider, using two cubes instead of a sphere and a cube, and getting rid of the invisible lasers.
The second level was a bit short, so I lengthened it a bit. I got some suggestions from SimpleSamurai on the this one and did my best to put them into action, though I haven't gotten any feedback on the new level design yet. I added a few things, such as, if you get stuck or hesitate just before the exit, you can get back to the four buttons to try again. And if you lose the cube, you should be able to go back and get a new one, though it seems like forgetting it or overlooking it is more common than actually losing it.
I don't think anyone has gotten to the third level yet. At least, no one has given me feedback on it. It is a bit simpler and easier (I think) than the others, but it's hard to really figure out whether most people will find it as easy as I do.
I'd say the 2nd one is the hardest, purely because of the time pressure. The first level is the second hardest, since you need to be observant. The third level is the easiest, but I have no feedback to go on to actually back up my personal belief. I plan to make more levels. Maybe I can get a full collection made one day, assuming I have the time. I do enjoy designing levels, even if the levels I design are total shit.
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