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One of the most played and popular maps in the Team Fortress franchise. It was the first Capture the Flag map introduced to Team Fortress 2.
The laboratory in which the Aperture Science Handheld Portal Device is tested and the home of GLaDOS. Science experiments are carried out here on selected members of the human race for the benefit of 'those who are still alive.'
Apart from the basement, the scariest place in the house.
CP_Badlands is a remake of the classic CTF_Badlands from Team Fortress Classic. Much of the map has been changed and the map type has been changed from capture the flag to control point and arena.
Badwater Basin is a Payload map in Team Fortress 2. It is a very large scale map.
A room which is devoted entirely to hygiene, containing a toilet and sometimes a sink. Residential bathrooms typically have a shower or bathtub.
Beaches are slopes of sand, gravel, or pebbles that lead down to the water of an ocean, sea, river, or lake.
The room in the house where sleeping and other activities take place. It is also the place where clothes are stored and are likely to be taken off. For some people it is the place where they do the least and most strenuous activities.
Former resistance base and research facility located on the outskirts of City 17.
The Black Mesa Research Facility is the massive underground complex that serves as the setting for the original Half-Life and its three expansion packs.
A common place in Survival Horror video games. Burial grounds for the deceased. Or zombies.
Welcome to City 17. It's safer here.
An incredibly massive, kilometers-tall construct at the center of City 17, the Citadel is the Combine's central headquarters for their occupation forces on Earth.
Dustbowl is a popular attack/defend map in the Team Fortress franchise.
Earth is a rocky planet orbiting the Sun, and the homeworld of Humanity. The Hitchhiker's Guide to the Galaxy defines Earth as "mostly harmless."
A community made control point map for Team Fortress 2, created by the maker of cp_junction.
An industrial site consisting of one or more buildings with facilities for manufacturing.
The first Payload map for Team Fortress 2, Gold Rush is a 3 staged attacker-defender map centered around pushing a cart full of explosives into enemy territory.
Granary is a fast paced control point map in Team Fortress 2. This map consists of 5 control points that decide the outcome of both opposing teams.
An area, such as a prairie or meadow, of grass or grasslike vegetation. Common in fantasy RPGs.
A level from the valve game Team Fortress 2. It works as follows: The blu team must capture points A and B, then they must capture C to win. Its the Red teams job to defend.
Halls, also called hallways or corridors, are areas that connect rooms. Not much happens here except people going from one room to another, but in some games the player sees little else.
A King of the Hill map for Team Fortress 2.
Hydro is a territory control map that is split into several different areas, and randomly chosen connection paths.
Junction is a community made map for Team Fortress 2.
A kitchen is found in many game for purposes of food preparation and storage. People may eat there too.
Where evil is created, or at least where scientific experiments are conducted. Test tubes filled with pretty liquids are almost a must.
A missile is going off here. You have to stop/launch it.
Nova Prospekt is an area in Half-Life 2. The Combine use Nova Prospekt to store political prisoners.
"We don't go to Ravenholm..."
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