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Active Reload is a gameplay concept in which the player can actively decrease the load time of a weapon by timing a button press.
Games where characters have a cannon for an arm.
New addition to the Halo multiplayer system for Halo: Reach. Combines the ideas of Perks from Call of Duty 4 and Equipment from Halo 3.
Bonus levels, rounds, or stages give players a chance to gain extra points, powerups, or lives. Occasionally bonus stages will play completely different than the rest of the game, like as a slot machine or pinball minigame.
Boost takes a game to a new level giving players a greater level of speed. This speed opens up new doors to sports games, driving games, and any game that can benefit from the reward of speed.
A character in the game actually increase in size. This may be a temporary or permanent transformation.
A form of game item that is only useable a limited number of times (typically once) before being discarded or destroyed.
A character with the ability to copy or steal powers or weapons from their enemies.
The Core-X is what emerges from bosses in Metroid Fusion. When defeated, they provide Samus with suit upgrades.
Eco is the fuel that powers many of Jak's abilities in Jak and Daxter. In the later Jak games, dark eco fuels all of the machines and vehicles and is a source of conflict in the world.
An Plasmid that appears both in Bioshock and Bioshock 2.
While exploring, generally you get rewarded with upgrades or a power up!
A concept in a game where the playable character can't run out of ammo, and doesn't need to pick up/buy ammo. In some cases, you still have to reload your weapon, but you will still have an endless amount of magazines.
A gameplay mechanic allowing players to store their items and freely carry them around.
A Jinchuuriki is one who has a demon sealed inside of their body. Naruto is a Jinchuuriki. A Jinchuuriki can also draw on their demons power and become incredibly strong.
The process by which characters reach a new level, gain greater attributes, and learn more abilities. It usually involves earning enough experience points by completing a variety of tasks such as quests or by "farming" such as killing other characters for their experience points.
Multiplayer Online Battle Arena (MOBA) is a sub-genre of the Real-Time Strategy genre. The gameplay is characterized by single unit hero strategic combat between two small teams of players, each trying to destroy the opponent's base.
From the Rock Band franchise, overdrive is basically the same thing as star power in Guitar Hero. The main differences are that the overdrive notes are glowing and not star shaped and that more overdrive energy may be gained while actually in overdrive.
Bonuses that players can equip to their characters to give special abilities or buffs. They are often progressively unlocked by earning experience points.
This platforming-inspired sub-genre of fighting games often includes varied stage designs, the use of items and a lighter emphasis on damage-based KOs. Four or more players may join the mayhem though party-oriented elements may also be toggleable.
A feature in a game which redistributes mana and health potions to all characters in a party depending on class and level.
Power Up = - (Power Down)
A collectable power up which increased the damage output of the player. Introduced in Quake, and since then has been a key factor throughout the whole franchise.
Being able to fire bullets in quick succession. In earlier video games, often acquired as a power-up.
A style of action-adventure gameplay revolving around exploring a labyrinth with the necessity of locating new items and equipment to progress beyond otherwise impassable obstacles. The concept is named for its common usage in the Metroid and Castlevania franchises. While the term most commonly refers to 2D games, it can also refer to 3D games.
When someone takes someone else's soul or life essence. They may do it to get more health, power-ups, or just because they are just plain evil!
An upgrade for Samus Aran's power suit. It gives her the ability to spin rapidly and endlessly reaching new heights.
Temporarily makes your character or the world around you go faster, either by stepping on an object, activating a power or object, or by collecting a power up. There are many other ways in which a Speed boost can be used and it depends on the game.
Koopas find a new way to fly.
Vehicular combat combines driving and combat to form a unique fast paced action game. Many games are purely vehicular combat based (e.g. Twisted Metal or Vigilante 8) or can contain have sections for such combat (e.g. Halo or Mass Effect).
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