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Game » consists of 3 releases. Released Sep 12, 2010
A software used for video compaction on Nintendo handheld games.
A fortress or base of operations that can move on terrestrial landscapes
Sometimes one playable character just isn't enough.
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
Pixel art refers to digital images composed of visible pixels, drawn with individual pixel-level intent and precision.
Third-party developers and publishers occasionally engage in the practice of releasing a title or piece of DLC on only one platform for any number of reasons. Sometimes these are permanent while others are only platform exclusive for a certain window of time.
A narrative that takes an unexpected turn. Commonly, plot twists come in the form of revealing that the player character is not actually who they thought.
Police are paid protectors who enforce the law through legal use of force. They are supposed to help ensure public safety and social order. Their motto is to protect and to serve.
A cutscene or conversation that appears after, or during, the credits -- usually as a means to deliver a cliffhanger and/or plot twist.
In games, punctuation marks, especially question marks and exclamation marks are used for a number of reasons, including locating quest givers and indicating surprise.
Puzzles may need to be solved before the player can progress to the next section of the game. Often it may not be clear to players exactly what the puzzle is, or whether the an in-game items needs to be attained before it is even possible to solve it.
Puzzle games that also feature some kind of narrative.
Rabbits, or bunnies, are smallish mammals with long ears and a cottony tail.
A sound effect that plays once the player has gained a level, solved a puzzle or reached a milestone within the game.
This is when a game removes the ability for a player to save during certain sections of the game. This is usually done towards the end of the game to increase difficulty. This isn't the same as save points; players must actually have their save ability taken away from them.
Not all scientists are mad and/or hell-bent on dominating worlds. Some are just your ordinary egghead with a coat.
A Secret area is a place hidden that few will find unless they know where to look.
A person leading a double life. Many comic book characters have one and sometimes the plot of their stories is keeping their secret identities a secret.
Characters that harbor their past even though it may be revealed later. They are commonly uncovered in a number of video games.
A sequel (also called a follow-up) is a game that carries forward the gameplay concepts, and often the story, of a previous game to which it is officially linked.
Animals that have the ability of speech and in some cases are anthropomorphic.
It's the designer's go-to guy. If they want to steer a player in a given direction they'll lock an in game door and force the player to find a way to either unlock it or find an alternate route.
The concept of a character leaping forwards or backwards in time.
Games that are controlled partially or entirely with a touch screen.
Extra objects, characters, or content in a game that can only be accessed after completing a certain task such as completing the game, or by using cheat codes.
A sub-genre of adventure games, visual novels are a form of interactive fiction that usually have very little in terms of gameplay but often focus more on extensive storytelling, character interactions, decision-making and branching narratives.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
When a protagonist/hero works for the bad guy. It may be unintentional or completely voluntary.
Player characters that are infants, children, or adolescents.
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