By ahoodedfigure 6 Comments
A few things:
Since PSN is saying that the credit card data was encrypted, there's a change there's not going to be as huge a blowup as there might have been, but no one is saying anything definite (maybe they can't say anything definite, maybe they never will be able to and have to leave it up to users and credit card companies to find out). This doesn't reduce the seriousness the personal data being stolen in my mind, though. An article about what may be going on behind the scenes:
I just bought/ordered Alpha Centauri for rather cheap through One-Breasted-Archer, after a cool piece about AC on Rock Paper Shotgun drew my attention to the very cheap edition I eventually bought. I've meant to get AC for a while now once I realized what was going on with it, with its refreshing approach to factions and a hader-science, human approach to science fiction that's frigging rare. I guess there are heavy elements of Civ games in it, to the point where some people look at it as a re-skinned Civ game, but since I've never played a Civ game the similarities, whatever they are, don't really bug me in the least. Looking forward to it.
As you might know I'm interested in Skyrim's development, so I'm a bit weirded out by the pod people coverage we've been getting from Bethesda's junket in Utah. Each piece on each site that I've read so far has been fairly straightforward since everyone got to see the same thing, but what creeps me out isn't the general gist, these things happen when all the information is coming from one location, but how everyone mentions dragons as though their particular readers were clamoring for them. You can tell if the writer is interested in what he or she is talking about by the WAY the information comes out (some just sounded bored, some layered on the detail and made critical distinctions), but when they mention dragons the quotes feel eerily similar. *brr.* The bare fact that dragons are in the game isn't that big a deal to me, but if they're well implemented and fun to fight and watch fly around, that of course is a good thing.
Since our Dynasty Warriors fervor has died down (all campaigns cleared, opening edit unlocked (which is hilarious to mess with), many endings unlocked), I've been playing a roguelike called Prospector, which has you running a small ship with a crew, where you fly through space to explore planets, do survey missions, blast space pirates, and all kinds of weird, random stuff. It's totally fun, and it's got a lot of the elements I've wanted in a game like this, helping me ease down the throttle on my own thwarted design ambitions and just enjoy someone else's designs for a change. It's still got a bit of the old roguelike stutters, like having a lot of keys for different things rather than a more user-friendly action tree, but the amount of enjoyment I get from a huge new surprise pretty much eliminates any annoyances. I DID have some issues for a while getting it to run, so make sure if you have trouble to contact the creator so he can help fix them.
Have a safe rest of the week!