ahoodedfigure's comments

Edited by ahoodedfigure

Jam and D&D and you're good. I'd like to have Joust (table version), Xenophobe (I wish they'd finished all the other weird puzzle stuff they'd planned at the start), Road Blasters, APB, Golden Axe, and especially Xybots.

Posted by ahoodedfigure

The user content started giving me a headache after a while. That was probably the thing that brought it down the most for me, but the mechanics are great (cribbing from Darklands is never a bad thing, like with the multiple choice situations and the split-hitpoint mechanic). This had to be the best thing to come out of KS that I've experienced so far. Given the amount of attention they got, I'm glad they pulled through and showed how good this genre and this funding type can get.

Posted by ahoodedfigure

I like L.A. Noire a lot, but I would look at all the work they put into the world's details and I sort of wonder how much time and resources were put into just those details. I wished they would have been used more, and I would have liked more cases... I often felt like I was shooting people in random robbery encounters more than doing little cases and feeling a bit more like a cop.

Posted by ahoodedfigure

I'd add Demon's Souls to this list :) RDR and Bloodborne, definitely.

Posted by ahoodedfigure

Big dudes. Actually, are they all 3rd person multiple-activity beatemup games? There was one PS4 game I noticed that seemed like it might be worthwhile that's not on this list, but now I've forgotten it. Makes me wonder if I just made it up.

I'm not sure how much I really have to ignore Bloodborne, though I understand what you mean, since it doesn't seem to be coming to PC any time soon. I have this vague feeling things might turn around some day, as I do with Red Dead Redemption. I'd consider it a cult if I started sacrificing my happiness in order to maintain this lifestyle of longplay denial; I guess the only happiness I'm really sacrificing is whatever I might get out of the longplays themselves!

Posted by ahoodedfigure

I played... the first one. Part of it. I remember thinking it was a bit weird that saves were limited by items you find (typewriter ribbon, I think?). I liked it in theory, because you were forced to make decisions about where you saved. I think if the controls had been better I would have been more in love with the idea. I've heard from fans that the controls are a feature. OK. I liked the typewriter sound, thought the puzzles were goofy... and I couldn't get past the Racoon City name. I like to think I'm not so shallow, but I guess I am. I also liked that since the ammunition was limited, it wasn't just about blasting, but about being smart and being a bit terrified of losing your ability to defend yourself.

I missed the boat on the Gamecube's RE4, and despite a few naysayers many think it's the best of them.

Closest I ever got, on the Gamecube or anywhere, was Eternal Darkness. From what I know of the two franchises, well franchise and game, I think ED was the way to go for my personal tastes, anyway, but I'm sorta happy RE has lasted as long as it has.

So yeah, I had no idea there were so many extra RE games out there beyond the big ones :) Thanks for the list.

Posted by ahoodedfigure

@xymox: Altered Beast was pretty short if I remember right. You just have to stick with it. The dragon level is cheesy because of its powers.

GA is a beatemup, so it leans heavily on how you like the theme and the mechanics. My memory is mixed up with the arcade, which felt a bit different, of course. I'm just into swords and sorcery stuff, I guess :)

Posted by ahoodedfigure

Ecco was hard as fuck. But maybe I wasn't being diligent enough.
Really liked its theme and scope, though.

You got to be a wolf twice, an overpowered dragon once, a tiger that was pretty much the werewolf with a spread shot, and then... the bear. The bear was fucking awesome. It rolled around, and when it breathes on dudes it turns them to STONE. It's too bad you couldn't choose which beast was the thing you'd have as your final power-up.

Eh, but my favorite thing to do would be to power up to the most muscle and then NEVER change into anything. You actually kick a lot of crazy monster ass that way.

Oh, and 2P co-op. Or was that not on the home version?

Almost done: This list needs Golden Axe.

Posted by ahoodedfigure

@thelsdj: It's a hard thing for me to admit, but sometimes a game can be the sum of its plot. I think Kotor I still shines in some ways that are beyond the plot itself, I remember the characters and settings having some decent personality to them in ways that Kotor II didn't always feel (Kotor II sometimes feels a bit closer to Star Trek than is comfortable for me. Hard to explain). But mechanically Kotor II, with its more diversified attributes and crafting system is definitely technically more interesting, even if your stats always matter when you're crafting no matter who happens to be at the table...

Thanks for the answer :)

Posted by ahoodedfigure

@doppelgamer: Thank you. It really would need revision, maybe cull a few, add a ton. Haven't been here in so long, though. Feels weird.

And well... I can appreciate a classic and still wish it would be updated. It's not all attention span, though if it's the only game you have (not the fifty or more one gets to sit on now for the same price) you were willing to put up with a lot more and learn its "language" or whatever.

I was replaying the old Wasteland recently and was irritated by a lot of the unnecessary keys that get you from menu A to menu C. I don't remember feeling that way at all when I first played it... in addition to it being the only game to mess with at the time, I wonder if games used to feel more like toys back then, these amazing things that computers could do, so you were happy to jump through a few extra hoops because the functionality felt huge. Now we're used to it and demand a bit more.

Not to turn this into an essay, but I think sometimes this demand is misinterpreted, and we wind up getting stuff that's over-simplified. Yeah, this could very well turn into an essay...