@azgrymnthepale: You know what, the actual designer has been answering questions on Steam for a few weeks now. Check the forums there. If you can't find it I can share a link.
And yeah, it's not just the details but how they add together to make the game feel a lot less regimented and more naturalistic, somehow, even if it's still a fantasy RPG.
I think part of the lost love had to do with its apparently disastrous release, which began with a bug that could erase non-game files or something equally nasty. When it was patched up, which I guess is pretty much the version we now play on emulators and the like, it was pretty reliable despite some eccentricities, but back then, especially before most people were able to download patches pretty quickly, it caused them serious damage. Unsure how much better it would have done otherwise, but I think its lack of popularity at the time was generally attributed to those bugs.
Totally agree, if you can get past the jank it's still a great game after all this time. I think games could still learn from some of its design decisions.
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