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airules

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airules

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#1  Edited By airules
@REIGN
I wish there was a steam group for people protesting like this, so in a few days we can see them all playing the game lol (like the MW2 dedicated server "protesters") 
 

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The thing to remember here is the boycott over dedicated servers were a bunch of pc lovers who wanted a feature they felt should be standard (which is fair enough and their choice) but ultimately they were "boycotting" the game because they wanted it to be more. With a deep enough love for the game to boycott it in such a way of course they were going to play it anyway.
My reasons for not wanting to play have nothing to do with making the game better in my eyes.
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airules

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#2  Edited By airules
@supermike6
I'm not buying it. Not out of protest, but out of lack of interest. There are other games that I want to play more that I could put my money towards. I don't hate the game, I just don't really have any interest in playing it. It's hard not to cave into the peer pressure; I'm in Grade 10 and everybody at school has been talking about it for the past two weeks, but I have a friend who feels the same way as me so at least I'll have someone to play other games with. 
 
Not buying things you want out of protest is dumb. Not buying things you don't want out of lack of interest makes sense. (Fuck, that last sentences is completely fucked and I have no idea how to fix it.)
How is not buying something you want out of protest dumb?
In any other situation this is a game I probably would pick up but I enjoyed bad company 2 a lot more than mw2 so I'm not chomping at the bit for a new cod game. Sure it'd be a bit of online fun for a while but I seem to be drifting away from the CoD formula these days and the whole iw thing was the firestarter on the anti-activision bonfire.
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airules

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#3  Edited By airules
@AlwaysBeClothing I recall a great screengrab of the steam group and almost all of them having their current activity as playing mw2.
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airules

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#4  Edited By airules
@AgentMOO
If you want more interesting titles to be made, buy $60 worth of awesome indie games like Super Meat Boy, Bit Trip titles, and things from XBLIG. 
 
If your goal is to protest Activision's business practices in favor of EA, it's all a wash. The two large companies are very similar, and their good/bad practices run in cycles. The fact that you are posting forum topics about the company management and development puts you outside their main demographic base who don't even know who infinity ward or treyarch are.
I agree with the indie thing, or more specifically backing a company or product I like with my wallet. If it's a game I want I'll buy it new rather than preowned to support the devs. If I can't afford it new I don't get it.
And ea is just as bad if not worse than activision. I certainly don't lean in their favour!
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airules

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#5  Edited By airules
@FluxWaveZ
@airules said:
" @FluxWaveZ
@airules: How are you a gamer, then?  If you boycott any game because of that reasoning, there's very little you can actually play.
Gamers can't have morals? "
That's not what I said.  You said "  I would happily boycot any organisation that uses such methods of staff removal" which is something that happens in generally any gaming company.  In most cases, we don't know it because that kind of stuff is supposed to be secretive, unless they're massive lay offs.  If that happens for almost every game company, there's almost no game you can buy.
Sorry I misread your post.
You can't assume everything is evil. That's just silly.
And the iw stuff wasn't big in scale. At all. It was just very poorly handled from a pr standpoint which has caused damage to activisions image in my eyes.
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airules

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#6  Edited By airules
@FluxWaveZ
@airules: How are you a gamer, then?  If you boycott any game because of that reasoning, there's very little you can actually play.
Gamers can't have morals?
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airules

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#7  Edited By airules

I would happily boycot any organisation that uses such methods of staff removal.
I feel exactly the same way towards vodaphone for the awful way they made redundancies (basically they set off the fire alarms and locked the office behind them).
And who's been hating on Krome? Those guys rock! Lack of Microsoft support was the only reason gameroom failed, well that and the kinda crummy interface and high pc specs...

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airules

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#8  Edited By airules
@drag
Yes the lack of people being dicks and breaking review embargoes is HIGHLY SUSPICIOUS I suspect Activision BOUGHT THE ENTIRE WORLD and then Kotick blah blah something something can't even be bothered to finish this single piss-taking sentence rar rar rar obnoxious opinions and general self-righteous bitching etc etc etc
Lol say what? Review embargoes are put in place by the publisher for specific reasons and I can't help but think by delaying reviews to release day it suggests a lack of confidence in the product. If they were expecting 9s or 10s surely they would have allowed reviews to be released a week early or something.
That being said reviews either way wouldn't do much for the game. It's going to do really well off the assumption of quality regardless of if it's actually any good and any negative reviews could only hurt it.
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airules

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#9  Edited By airules

We all remember the awful and inethical way activision handled the rearrangements at infinity ward and yet everyone still seems very excited about black ops.
I don't get it.
Aside from not buying it from a moral standpoint, what of treyarchs previous work suggests this is going to be awesome? The lack of prerelease reviews is pretty suspect imo

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airules

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#10  Edited By airules

 Telltale Games' Puzzle Agent is a Professor Layton-esque game based around Nelson Tethers, an agent from the US Department of puzzle research investigating the town of Scroggins, searching for why the local eraser factory has stopped sending their usual shipment to the white house. The charming visuals and great voice acting bring this bizarre story to life and make it a journey worth the entrance fee.

Unlike many apps, Puzzle Agent is a very slick and professional feeling game which wouldn’t feel out of place on the pc or home console.
Storytelling is a mainstay of telltales back catalogue and this game is no different. Perfectly delivered voice acting, nicely rounded, if entirely stereotypical, characters and a quick paced, intriguing story make this game a joy to play.

Unfortunately it isn’t all sunshine and lollypops. The jokes can fall flat sometimes and the breaks between puzzles can stretch on for longer than you'd hope. But the biggest issue I have with this game is the length which lasts just shy of 2 hours. This is fine for the price but I could have gone on for a little longer. Hopefully this game will pave the way for a sequel or two.

At just £3.99 this is a game that every ipad gamer should purchase but especially anyone who enjoyed the professor layton games