AlmostSwedish's forum posts

#1 Posted by AlmostSwedish (711 posts) -

Every runner I've seen talk about it prefer ESA, but for some reason they get like a tenth the audience of GDQ. But that is probably why their chat is som much better.

Anyway, use the quakenet chat instead on gamesdonequick.com or explosiveruns.com for GB folk.

#2 Edited by AlmostSwedish (711 posts) -

@n7: Isn't that the same dude that ran Sonic Adventure DX and kept on talking about he liked living on the edge?

#3 Posted by AlmostSwedish (711 posts) -

How come GB doesn't restream SGDQ? Would love be in a GB chat instead of Twitch.

#4 Posted by AlmostSwedish (711 posts) -

I spent a lot of time recently listening to Bully's debut albumFeels Like. Definitely worth a listen.

#5 Posted by AlmostSwedish (711 posts) -

FLCL is the only anime I've seen but I'm pretty sure it's the best one.

#6 Posted by AlmostSwedish (711 posts) -

Yes, people should watch The Lobby. I actually prefer it to UPF most weeks.

#7 Posted by AlmostSwedish (711 posts) -

I wrote a really long comment but it was killed by the server gods. So here is an abbreviated version.

I think the first game did some cool stuff that no game has really done since:

1. Open-ended levels design. See the last part of Assault on the Control Room, where you gave the choice of traversing normally, jump down onto the pyramid and skip some parts, or stealing a banshee and destroying everything in you path and skipping the rest of the level. There are a lot of these scenarios in the game, which makes it really replayable and puzzle-like.

2. Few but varied weapons. Since you can only carry two weapons and the encounter types varied a lot, this made planning important and made for interesting and replayable combat. Probably not apparent unless you play on harder difficulties. Bungie left this less-is-more mentality already in the second game.

3. Large, open-ended encounters (especially on AotCR and Two Betrayals). You find yourself having to play the covenant and flood against each other, and clean up what remains.

Also: Crazy moon physics on the vehicles is the best and made for some great custom multiplayer modes.

Anyway, I really enjoyed your text. As someone who has played a lot (arguably too much) of the first game, it is hard to remember what parts I didn't like about it the first time I played it. I look forward to your thoughts on Halo 2. I pretty much hate it :P

#8 Posted by AlmostSwedish (711 posts) -

"I hate you Dan"

#9 Posted by AlmostSwedish (711 posts) -

This text was good. You should write more texts lite this one, or other texts similar to it.

#10 Posted by AlmostSwedish (711 posts) -

Austin is fantastic. Probably my favorite video game writer tight now. Welcome Duder!