Definitely. It seems like many gamers (urk, that word) have just don't have the tools to deal with this kind of criticism. I think Shawn Elliot summarized pretty well in one of his tweets when the first video came out:
"Sexism and insecurity explain some of the attacks on @femfreq. I suspect the rest stems from the fact that for many enthusiasts, the only familiar methods of talking about videogames are forums and reviews that speak to not to thinking conversation partners but to potential consumers.
The tradition of academic cultural criticism is unknown to them entirely, and not knowing what to make of it, they engage it the one way they know how. It's a case of people speaking different languages but confusing the two since, superficially, they sound alike. So just as they circle wagons and ready themselves for war when a review score doesn't speak to their experience or expectation, they confuse constructive critical dialog with a simple assessment of merit.
Which is why they fear that Sarkeesian intends to invalidate their interests whereas anyone with a liberal arts education understands that, to the contrary, she stands to enhance their value by taking them seriously. Bridging that language barrier is important, and more so when your audience is as broad as this one."
I think it's an interesting idea, that traditional video game "criticism" are to blame for the backlash. And in that sense, the series is just another step in how that criticism has evolved over the last few years. It's just to bad that many (or you know, a vocal minority) on the internet seems to think that feminism is either about wanting to castrate all men or general complaining.
My guess is that everyone wised up to her nonsense and ignored her, so her videos didn't have the same "world destroying" effect as her kickstarter did. No hype, no press. No press, no publicity. If there's no publicity involved, then there's no way for her to launch her career as a... pundit? Critic? Anyone know if this woman has a real job? Anywho, people saw what she had to say and either A) agreed with it or B) realized she's full of shit and not worth listening to.
So my guess is if the series is orphaned, nobody will care and the people that do will quietly judge those who funded the kickstarter in the first place. As it should be.
If I remember correctly, the first video passed a million views quite a while ago. So no, I doubt she stopped because no one cared.
It's interesting how paranoid people are on this subject. So people expect her to put a properly researched video once a week? That might have happened of she had only gotten the amount she asked for, but I can understand if she wants to deliver something a little less thrown together when there was so much support for it.
I hope her second video shows up soon. I liked the first one, even though it was a little obvious (but seeing as it treated older examples of a well-known trope, how couldn't it be?)
I didn't likte it at all. It's probably the most superficial game I've played in quite a while. The levels are not as much puzzles as a matter of simple platforming navigation. The solutions are almost always trivial; the only thing standing between you and finishing the game is simply the time it takes to execute them. So many levels repeated the same type of puzzles, too much backtracking simply to prolong completion time... In terms of pacing, it reminds me of a grindy JRPG. I complete the levels only to get more store. And it's a charming story certainly. Or rather, it's told in a charming way. But it doesn't carry the experience for me.
Yeah the podcasts for sure. It's so sad that they were never able to make money of them, cause they were the best (well the 1UP Show ran some ads for a while but obviously not enough). 1UP Yours, The Brodeo... I even thought 1UP FM was doing some interesting stuff.
But to be honest, the 1UP I loved died in the 1UPocalypse of 2008.
I would care a lot. Giantbomb's reviews matter to me because I've spent so much time watching their videos, seeing their personalities and consuming their content, that I know what the individual editors' tastes are. This makes their reviews more meaningful to me because I can weigh it against how they'd rate similar games and I have a better idea about the quality of the game without having played it.
If they stopped reviewing games, I would have to spend years leaning about other fucking reviewers and I don't have the time or desire. I've been following some of these cats for over a decade now and I wouldn't really like to establish a new "base of trust" with other reviewers.
It's like when you were reading a gaming magazine for years on end. You knew how certain editors felt about certain kinds of games and you would balance their reviews accordingly.
You don't feel that the QLs and the podcast fills the same role?
Percy Jackson & the Olympians: The Lightning Thief
Complete garbage (not like garbage the band but like garbage the trash). Incredibly stupid, forced and predictable.
Let the Right One In
What an incredible movie. This is the type of movie that will get me to watch a romantic movie. It's this weird mash-up of romance and horror that is really well done and sort of weird at spots because both of the leads are 12 year old children. It's got a great atmosphere and a tragic ass ending. Holy shit.