Good news.
Here are a few ideas you might want to consider :
1/ Reduce the camera angle and zoom out system. Make it more like Dungeon Siege III' so when you die, you can litteraly say :"I didn't see it coming."
2/ Add more fights, because they were lacking in DA 2.
3/ More Fedex Quests. It's so fun running between places.
4/ No more direct-control over you party. Way too tedious...
5/ Get rid of the pause system. We want action !!!
6/ Use only 256X256 textures and forget about AA... We, RPG players, are not in "this" for the looks.
7/ Less dialogs... who reads them, anyway?
8/ Uh... and did I already say "more fights" ?
9/ Create an unified design art. Who needs to be distracted by the discrepancies of the scenery? At least, DA 2 got that right.
10/ Eventually, forget about the PC version of DA3.
Obviously, you can't go wrong with that.
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