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Ashtwin

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Ashtwin

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#1  Edited By Ashtwin

Ok so my next game is only considered bad if you dont ask a fanboy.  But I really liked Final Fantasy X.  Its one of those games that may have done well in the reviews but great many of gamers despise the game for one reason or another.  So depending on who you ask, FFX is a good game or its a bad one.

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Ashtwin

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#2  Edited By Ashtwin
@DillonWerner said:
" Why isn't Episode 3 or Elder Scrolls 5 on this list? "
I just want to say kudos to you for not saying Oblivion 2.  I see people say that, and I feel the urge to strangle a kittne.
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Ashtwin

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#3  Edited By Ashtwin
@SamFo said:
" Lego Batman? Is that considered a poor game? "
I have it and consider it to be a big step down compared to the other Lego titles.
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Ashtwin

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#4  Edited By Ashtwin

Considering the PS3 didnt really start gaining some REAL steam until about 2 years ago, that console has alot of life left in it.  So we can expect to see those Sony exclusives on the PS3.  So that rules out MGS and Uncharted.
 
From the very start MassEffect was intended to be a trilogy that was exclusive to the 360.
 
I cant comment on Assassin´s Creed, I didnt like the first one so I never touched the second.
 
GTAV is a tricky one.  I dont think Rockstar is planning on another set of releases between the numbered games (Vice City and San Andreas for example).  Just a couple days ago I saw an article about Rocksteady talking about the city GTAV is gonna be based on.  However, that doesnt mean we'll see this game anytime soon.  I wouldnt be surprised if GTAV was one of those multi-platform multi-generation releases.
 
Halo is psuedo tricky title.  343 Industries is already talking about future Halo games and trying to actually pay attention to the story elements.  I for one am glad Bungie is done with Halo because it was obvious from the continuity errors within their own game they didnt care about the campaign.  Thats neither here nor there though.  I expect to see additional Halo releases on the 360 because believe it or not, there's still alot of story telling potential there.  Im talking about both prequel and sequel without even touching MC potential.  However, as for continuing with MC, I wouldnt be surprised of Microsoft sat on that until they needed to pull it out in an attempt to extend the lifespan of the 360.  Otherwise, it would make for a good release title for the next gen console.

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Ashtwin

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#5  Edited By Ashtwin

I thought of another one.
 
KOTOR 2.
 
I actually liked it better than KOTOR 1.
*ducks*

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Ashtwin

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#6  Edited By Ashtwin
@dunderri said:
" Personally, ME2 was far better than the original. I wouldn't call it disappointing since I felt more connected with the universe than I did in ME1. I get the whole dumbed down weapons, upgrades, etc. I like it much more like this though. To me, ME1 had too many customizable options for me. Too many weapons, ammo, etc. to choose from. I didn't know where to start, or even what to invest in. With ME2, it was gone which made my advancement in the game much more easier. "
I mean no disrespect to the person I quoted here, but unfortunately its the most recent example for me to use.  Its people like this that caused ME2 to play so radically different from the first game.  Alot of people came into ME1 expecting a shooter and instead got a RPG.  So they all said the shooting mechanics "sucked" and the leveling up was over complicated.  
 
Unfortunately for those of us that knew what ME1 was before we bought it something major happened.  EA bought Bioware after ME1 came out.  EA doesnt care that Bioware has a reputation with RPG's.  You cant deny that they put pressure on Bioware to make ME2 a dumbed down RPG......oh sorry I mean more "accessable" and  "streamlined".
 
I can understand removing of the loot from the first game.  It didnt REALLY add anything and 3/4 of the way through your first playthrough you were either selling everything you picked up or turning it into omni-gel.  I can understand reducing the number of weapons because lets face it, we all went straight for the Spectre weapons in the first game.   The early weapons were place holders until we got the Spectre weapons.  Once we got those, nothing else was worth using.
 
What I cant understand or forgive is what they did to the skill system.  In the first game it was a bit overwhelming at first, especially if youve never played a RPG before.  But what was so hard about picking a weapon to focus on just like in ME2?  You had to actually read what you skills did and how best to use them.  Thats part of the RPG experience.  I can understand improving the shooting, because thats the combat.  But dumbing down the RPG mechanics because the pure shooter groupies can figure out how RPGs work?  C'mon.  In ME1, every skill point had value, it did SOMETHING.  If it wasnt improving a skill flatout, it was giving passive bonuses to make your other skills or your character outright stronger.  In ME2, if you dont spend your points the right way, youre stuck with left over points that just sit there because they cant be spent.  For a company that built their reputation on RPG's, thats unforgivable, its almost amatuerish.
 
You spend the entire game collecting squadmates while being give the illusion of non-linearity.  After every couple characters you pick up, you get shoehorned into a mission you cant put off or postpone to do some sidequests.  There is one exception to this, and the game punishes you for going on sidequests and trying to get your team prepared for the final stretch of the game.
 
If I didnt know any better, I wouldve sworn that Bioware did not make this game.  As far as their line up goes, this title is the most disappointing.  Those that have been playing Bioware games since the days they were working with Black Isle know this.  The ones that dont see this are the ones that came in with ME1 expecting a TPS and got what they were wanting in ME2.
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Ashtwin

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#7  Edited By Ashtwin
@nikopeters said:
" It say watch 5 videos "on the site" does it mean giant bomb? or the starcraft website. I watched five videos and I did not get the quest. "
Yes it means Giant Bomb SC2 vids.
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Ashtwin

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#8  Edited By Ashtwin

For me its Too Human.  I know this game is bad, but I never saw it as being as terrible as people claimed it was.  I think alot of people went into this game expecting to hate it due to DD's pre-release hype.  Unfortunately for him, the people expecting to hate this game were not disappointed.  Its like coming downstairs christmas morning expecting a new 360 and a game sitting under the tree.  Instead finding a 360 with a 120 gb HD, a half a dozen of the year's hottest releases and 5k MS points.  The game is full of alot of "what were they thinking" moments.  Yet I still enjoy the game.

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