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aurahack

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30 Days of Gaming : Day 12 + Actual Blog Post

I've got an actual blog to post up so I'll do so at the end. Before that, it's day 12 time! 
 

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Shin Megami Tensei: Devil Summoner 2 - Raidou Kuzunoha vs. King Abbadon 

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And the winner for the longest title is... yeah, Devil Summoner 2. Actually, the first game's title might beat it in length of characters. 
 
Err, whatever the case, DS2 is a fantastic game that a lot of you might not have actually picked up on your radar, what with the Persona series gaining a rapid amount of traction since 3. And that, friends, is a gosh-darned shame it just so happens that Devil Summoner 2 is one of the best action RPGs available right now. 
 
The game is set in early-century Japan and has a look and feel that's completely unique from anything else you'll play on the PS2. The music, the design of the world, characters and menus are all period-perfect and the gameplay is loads of fun. The combat is completely real-time and features an excellent balance of gunplay, swordplay and magic/summoning-- all happening at a pace that keeps things both managable and exciting. The story is great, the dialogue is well-written and the story's paced in a way that I sincerely wished more RPGs would mimic. There's an incredible amount of side-quests to take on, too, so fans from the older-school of the genre will definitely be able to find something to like in this one, though the game's distinctly unique setting and gameplay will without a doubt leave both old and new players room to grow fond. 
 
It can't be too expensive at this point and last I checked, my local EB still had a few copies. I'm sure you can find it if you give it a look. If you've got a functioning PS2 and you're looking for some seriously excellent questing, I highly suggest you check out Devil Summoner 2. It shouldn't be missed if you're a fan of both SMT and RPGs in general. Plus, you'll get an awesome plushie of Jack Frost in a Raidou outfit. :D 

D'AWWWW LOOKATIT 
D'AWWWW LOOKATIT 

Days of Gaming Recap!

Feb 13th, 2011 - Day 1: Your Very First Videogame
Feb 14th, 2011 - Day 2: Your Favorite Character 
Feb 15th, 2011 - Day 3: A Game That Is Underrated   
Feb 16th, 2011 - Day 4: Your Guilty-Pleasure Game     
Feb 17th, 2011 - Day 5: Game Character You Wish You Were  
Feb 18th, 2011 - Day 6: Most Annoying Character
Feb 19th, 2011 - Day 7: Favorite Game Couple    
Feb 20th, 2011 - Day 8: Best Soundtrack  
Feb 23rd, 2011 - Day 9: Saddest Game Scene  
Feb 26th, 2011 - Day 10: Best Gameplay (Part 1)  
March 11th, 2011 - Day 10: Best Gameplay (Part 2)    
March 12th, 2011 - Day 11: Gaming System of Choice  
========================================= 
 
So, here's an actual blog, which is really just a few paragraphs I wanted to donate to stuff. I went to go see The Adjustment Bureau just about 3 hours ago with my girlfriend (and ended up really liking it, despite being marred by a slightly silly ending) and it turns out that Nintendo set up a booth there to demo the 3DS. Eager to see the tech in my hands for the first time, we both checked it out and... well, it's neat. 
 
Like this, except in 3D ... until I move my head an inch to the left 
Like this, except in 3D ... until I move my head an inch to the left 
I'll be upfront and say that I'm honestly amazed that the 3D actually works as advertised, and that it looks surprisingly convincing. I got to fiddle around with one of their AR games and Street Fighter IV 3D, or whatever they're calling it. The immediate thing that I noticed is that as soon as you move it a little bit off-axis of your direct line of vision, the 3D effect completely goes away and you're left with a confusing screen that looks like it's doubling on itself. While I understand the limitations of the technology, I was rather disappointed that it was that sensitive. I was essentially forced to play with the system on the demo stand or clasping it firmly to make sure I wasn't messing up my view. While this probably wouldn't be an issue while playing at home or something, I play my DSi and PSP on the bus and metro to and from school, both of which rattle and shake enough to toss me around in the dinky little seats that the city refuse to spend more budget money on. If I'm holding a system that absolutely requires me to have a dead-on line of sight for the 3D effect to work, but will not do so where I need it to, then I have absolutely no reason to spend $250 on it. In fact, at that point, I'm just spending money on the same system with an analog stick and a widescreen upper monitor. I've done some pretty awful purchasing decisions in my life, but that would probably top the list. And that's not to mention that SSFIV ran at half the framerate in 3D. It sounds like a silly thing to complain about but believe me, it makes all the difference when playing it for real. 
 
And yeah, I get that it's more powerful under the hood but that's not why I want to play games on the go. That it's on par on terms of the Wii is irrelevant to me. That's not what I'm looking for when I'm playing games away from home. I want something to distract me and pass time, not for something to fuckin' amaze me wherever I am because that gets old-- fast. Right, PSP? ... wait, no, DJMAX 3, I swear I didn't mean it that way.  
 
No. 
 
 
NO. 
 
NOT... 
 
 
 
AHHH FUCK 
 

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