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Axelhander

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Axelhander

169

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#1  Edited By Axelhander
@DonutFever said:
@Axelhander said:
By "games like this" I meant "terrible games." Sorry; should have clarified. There, I just saved you hours of franger.
When a game has gotten the critical response it has, there are clearly people who enjoy it, and therefore more games that people enjoy will be greenlit.
Lots of people like Michael Bay movies. Anyone with a triple digit IQ, or at least in the upper nineties, will recognize that as an earth-shatteringly appropriate rebuttal.
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Axelhander

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#2  Edited By Axelhander
@mutha3 said:
@Axelhander said:
Though since you're bringing it into the discussion: yes, the Dynasty Warriors Gundam games are, despite some fun qualities, awful, awful games, but there's more actual gameplay in them than 10 copies of Catherine. Growl; I'm like three cheetahs taped together.
There' s plenty of box-shoving in Catherine, and unlike "hit x a million times" it actually has depth.
Hey, when attempting to get all "my game is better than yours" on people, spew BS about the other game. That'll show 'em.
 
Actually, again, while DWG games are horrible, there's way more actual game in them. And yes, they're deeper than just tapping one button, unless you like playing on Easy and/or losing every time. Yeah, they could (and should) have more depth, but that's not what I'm claiming here.
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Axelhander

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#3  Edited By Axelhander
@lordofultima said:

@Axelhander said:

Bothers me when games like this do well.

That's pretty silly, but whatever man. GRR I HATE THINGS BEING SUCCESSFUL BECAUSE IT IS A DETRIMENT TO MY LIFE EVEN THOUGH IT ONLY KEEPS PEOPLES JOBS AND DOESN'T AFFECT ME WHATSOEVER. I mean regardless of your opinion on a game, being bothered by it being successful? Pretty dumb.

Try to follow along, however much it may hurt your tiny brain:
 
When poorly made games pandering to people who play games for animu boobs and poorly written narratives do well, more poorly made games get green lit. 
 
I'm not sure I can dumb it down any further than that.
 
@DonutFever said:
@Axelhander said:
Tell me why that even remotely matters. Good luck with that.
Because you said "Games like this". If there isn't anything like it, that category doesn't exist.
By "games like this" I meant "terrible games." Sorry; should have clarified. There, I just saved you hours of franger.
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Axelhander

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#4  Edited By Axelhander
@Ygg said:
@Axelhander said:

Bothers me when games like this do well.

Name one game that is anything like Catherine. Good luck with that.
Tell me why that even remotely matters. Good luck with that.
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Axelhander

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#5  Edited By Axelhander
@Rolyatkcinmai said:

@Axelhander said:

Bothers me when games like this do well.

I was going to say you are a bad person, but then I looked at your profile and saw you've been playing a bunch of DW Gundam 3. So it turns out you just don't like games.

A cunning rebuttal from no doubt an equally cunning human being. Let's break it down just to confirm how cunning you are.
 
First, the part where you assert you *were* (past tense for dramatic effect; nice) going to call me a "bad person." For what, exactly? Not liking a game that insists it's about morality but is actually about a) tits and b) seeing how little a budget one can make this sort of game for? Damn, I didn't know these things made me a "bad person"; next you'll be calling me a monster because I think the Scott Pilgrim movie was wildly overrated (PROTIP: it totally was) and Bastion is infinitely superior to the majority of JRPGs released in the last 10 years. Ooga booga; I'm a beast.
 
Second, the part where you call me out for playing Dynasty Warriors Gundam 3. Oh snap! Good on you! I mean, when I want to win an argument on the internet, the first thing I do is look at profiles for dirt, instead of actually addressing the topic at hand (PROTIP: it's Catherine, smart guy). Though since you're bringing it into the discussion: yes, the Dynasty Warriors Gundam games are, despite some fun qualities, awful, awful games, but there's more actual gameplay in them than 10 copies of Catherine. Growl; I'm like three cheetahs taped together.
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Axelhander

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#6  Edited By Axelhander

Bothers me when games like this do well.

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Axelhander

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#7  Edited By Axelhander

The devs are there talking about the game and listening to people. 
http://shoryuken.com/forum/threads/skullgirls.44239/ 

Lots of interesting impressions and insight, including one where the devs talk about Japanese player reception, how they like the American art style, and how it's weird that people on this side of the ocean complain about it being all animu. <-- Just a little shot at the various GiantBomb commenters who talked nonsense about the game's art during the QL. >:)
 
Anywho, the SRK topic is baller. Check it out!

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Axelhander

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#8  Edited By Axelhander
@somejerk:  Wouldn't surprise me if they did.

I don't get why the people who commit to these long and (apparently) thoughtful projects don't just come up with original IPs for them.

I mean, I'm an aspiring screenwriter, but I don't want to do it for free. I want to make fantastic, heartfelt stories that mean something... and I want money.
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Axelhander

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#9  Edited By Axelhander
Boo @ if it's an anime. Anime has been terrible for like the last 15-20 years.

That and they'll use the protagonist's canon name (Souji Seta) instead of my INFINITELY SUPERIOR P4 hero name (Jim DeLancey). Yes, being called DeLancey-kun has perks.
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Axelhander

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#10  Edited By Axelhander
@zombie2011 said:
" Kratos  "
I agree. He was my least favorite part of Tales of Symphonia. Zelos >>>>>>>>>>>>>> Kratos.