You have to understand that the people who reviewed Batman Arkahm Origins didn't necessarily review Call of Duty or Assassins Creed.
BlueWolverine's forum posts
Not sure how InFamous 2's ending is in any way better or worse than any of the other binary "decisions" you make as the player. If you're frustrated about how, at the end of the game you're allowed to choose between the good or evil endings, and thereby giving the possibility to render what you've done throughout the game previously obsolete or meaningless, than I guess I can understand your frustration. But I don't see how the ending is any different from the rest of the game, at least in how it's "decisions" are presented to the player.
Theaters don't get money from ticket sales until almost a month after a film has hit the theaters. Having expensive food is one of the few ways they've decided to increase revenue.
I'm pretty excited to play video games. I'm not excited to watch other people play a video game or watch pre-rendered cutscenes. I'm too busy playing video games that anybody and everybody can get their hands on right now to even give a fuck about forced hype.
@Siphillis: @Siphillis said:
Reviewers from IGN have a terrible habit of inflating their expectations and doling out undeserved scores, scores in which they will ultimately admit were inflated. For example, Metal Gear Solid 4 and Grand Theft Auto IV both received perfect scores, but both lost to Fallout 3 (a 9.5) come awards season. More recently, Super Mario Galaxy 2 attained a masterful 10, while their site manifesto clearly states that a "10 game" must push a genre, several genres, or the entire industry forward. Galaxy 2 didn't even push Mario forward. At least they've axed the whole tenth-score system.
So you hate IGN because one person likes a game? Then when a group "awards" thing happens that whole group doesn't reflect the opinion of a single person? Strange, its alsmost as if IGN isn't a hive-mind.
This game had potential. But once you figure out that a cricket bat always beats a Zombie Head in rock, cricket , zombie the game loses all tension. It was also easy to figure out the best way to deal with large amounts of zombies, first throw a flair then a Molotov cocktail. The game becomes too easy, thus the game loses the only thing it had going for it.