Decided to give this a bash after hearing it mentioned on the latest podcast. Firstly I'm not sure where Paul got his 8 minute playtime from, it'll take you at least an hour I'd say. Spoilers within, so if you're bothered about that don't read further!
Did I cry at the end? Nope, but I'll admit to getting a bit choked up. It's quite well written and the emotions the game brings out when Emilia tells you she loves you and then the BBS network goes down is something a game has never done to me before. I was actually frantic at being able to contact her again and despite knowing she was an AI running that final bit of code that would end her 'life' was very oddly upsetting.
Some of the stuff is annoying, mostly when you input an invalid dialing code and you need to go back to dialing long distance and then trying another code, and if you run out of codes doing this you need to head back to the right BBS to get another bunch of codes. I assume this is done to try and recreate the feeling of a computer system back then, who knows. It didn't stop my enjoyment of the game either way it has to be said. The music gets big props for being excellent throughout, some great tunes in there.
Well worth a download if you've an hour or two to spare and nothing to play I'd say!
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Well, thanks to the endless onslaught of Steam sales this year my library has grown to a staggering 146 games. I’ve completed maybe, umm, 6 of those. I’m being generous there. My list was terrible to look at so as our Minecraft server is currently down (I pay for this?!?) I decided to sort it out.
Which leads me onto the point of this post, and a topic we’ll likely talk about on the next podcast. Next year, I’m going to actually play through this list. No more impulse buying of games on sale, at least not until I’ve finished some games. One completed game = a new game I can buy.
Will I manage it? Probably not! But I can try anyway and if nothing else I'll have some stuff to blog and talk rubbish about! Think of it like a video game related new year resolution.
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