List items
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Far and away the defining gaming experience of my formative videogame playing adolescence.
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First SNES game I owned and one of my favourites. Very different from its predecessor, but with an art style that has aged well, with memorable character, music and level design.
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The hours I spent playing randomised death matches and in the map editor...
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Took everything I loved about the first generation and improved upon it with some great new features, and the surprise of being able to visit Kanto was a revelation to myself as a kid. New Pokémon still feel original. Music is some of the best in the series.
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Entertaining and memorable 60's spy-themed FPS.
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An excellent case study in games design.
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Back when I could play these games and not worry that I really should be getting my life as together as clicking through commands to my Sims.
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The peak of the Country series on the SNES. Great music, setting, and level design.
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It expanded so much on the original and was a launch title in Australia. Kept me entertained with my GameCube from launch to the next generation.
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The original generation that started it all. Hard to go back to now, but nostalgic af.
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Sure, it inspired the collect-a-thon template for many of Rare’s N64 platformers, but the levels were novel, the characters original, and great music and gameplay.
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Really took and ran with the notion of FPS vehicular combat RTS hybrid, and succeeded in a lot of ways.
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Back when developers took risks with Reboots and it sometimes paid off. Battlezone took the classic property and added some interesting ideas around it.
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Music, graphics and gameplay far superior to the original. My cartridge travelled with me in my transparent Game Boy Pocket everywhere I went as a kid.
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One of the most satisfying, arcady console first person shooters. As someone with no interest in Halo or Call of Duty, TimeSplitters 2 took itself seriously enough (read: not at all) for my liking, building on many of the bits I liked from Perfect Dark and Goldeneye, but with better graphics and a much smoother and more playable rate.
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Defining classic Mario platformer on the SNES
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Refining and building on the original with many iconic and long-lasting additions to the franchise.
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I played it years after it was released and the next generation was upon us, and it still impressed me with some of the forward-looking features included.
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It hasn’t aged well, but it did a lot for the genre, and I had a lot of fun with multiplayer and friends.