@brad I've been playing this iOS game called hocus (no caps!), which is a puzzle/maze game where you guide a little cube along these sort of M.C. Escher-esque optical illusion courses. It's pretty neat!
Started playing this last night; really liking it so far. I've been getting into playing Zarya--I like shielding people, and her gun is pretty cool. Using her ult to group up some enemies and then blowing them up with her grenade alt fire is a good feeling.
I just finished a first runthrough of this the other day, and man, I loved it. The difficulty got pretty intense, but it was fun to play and I totally loved all the environments and trying to puzzle out just what happened in this poor, messed-up world. (The south is particularly good for that!) I'm probably gonna NG+ and try to find more secrets, though I'm really, really bad at the dash puzzles, I've found.
One little thing on the east--the people who're getting wiped out by the frogs are supposed to be otters, I think, not cats. God, the eastern zone is so dark.
Even after Danny O'Dwyer's video for Gamespot that emphasized the importance of resource collection in this game, I somehow never made the connection to the survival/crafting genre until Brad said it in this article, haha. But this sounds like the exact level of one of those games I'd want -- no starting from totally nothing, and set in a gigantic sci-fi universe. I was also pretty glad to hear about the language/aliens stuff, since the earlier trailers made it seem like you might just be limited to interacting with menus at trading posts.
Power Moves! I didn't remember this game until I saw the teleporting kabuki guy. I think I played a lot of that, actually, it's just kabuki dude was the only character who stuck with me for whatever reason.
Anyway, this examination of a dubious SNES fighter gives me hope that Doomsday Warrior and Hey Punk! Are You Tuff E Nuff? won't be far behind
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