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brukaoru

Hello! I rarely visit GiantBomb nowadays but you can message me or add me on Steam if you'd like. My ID is brukaoru. Take care!

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Prince of Persia: Epilogue Review

See Prince of Persia Review. Warning: Spoilers for the ending of Prince of Persia are within this review.

  

Text Version of Review:

Prince of Persia: Epilogue
Platform: PlayStation 3
Developer: Ubisoft Montreal
Publisher: Ubisoft
1 Player.
ESRB Rating: T for Teen.

There was no doubt in anyone's mind that there would be a continuation of the storyline from where Prince of Persia left off, but only when Prince of Persia: Epilogue was announced did everyone realize it was not coming in the form of a sequel, instead it would be released as downloadable content (DLC). With the asking price of ten dollars and the short amount of time it takes to get through it nothing more than calling it a "rip off" can be used to describe it.

The Epilogue continues where Prince of Persia left off, with The Prince carrying Elika away from the temple that Ahriman has escaped from. Shortly after, the two work together to escape from the corrupted land while Ahriman sends servants to try to stop them. Once again players go through each area by jumping, running across walls and passing obstacles that block the way forward. New abilities include being able to sprint and clash with enemies during battles, a new power plate for crossing through areas, and a set of alternate skins for The Prince and Elika that players can select.

When there is combat, it is with identical enemies that were in the game before. It quickly feels like battles are becoming a chore to get through when they appear so often. This really wasn't that prevalent of a problem with the game before because it was nicely spaced out in the duration of the game, but with the Epilogue being so brief, it's far more noticeable.

Although Ubisoft Montreal promised that this content would enhance the experience for fans, it really boils down to nothing but more of the same with a few small additions that barely change anything. For such a short span of content it becomes far too repetitious. Although the difficulty of obstacles is a bit more complex and tougher to get through, it isn't enough to justify the cost.

The ending is abrupt, like a sharp artificial halt that was created on a whim rather then thought out well enough. It's incredibly disappointing where it leaves off, because the prior ending was a great way to end the game.

It's hard not to feel ripped off when PoP: Epilogue is incredibly short and feels more repetitive in the short time frame than the entirety of the full game beforehand. With the content being released only three months after the game's launch, it's pretty obvious that it could have been included with it. The continuation of the story should have been created with a sequel instead of the additional slap piece of content they are charging money for. Unfortunately this kind of DLC appears to be on the rise for future videogames and one can only hope it doesn't get too far out of hand.

This review is based on the PlayStation 3 version. The DLC is also available for the Xbox 360.
4 Comments

4 Comments

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brukaoru

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Edited By brukaoru
See Prince of Persia Review. Warning: Spoilers for the ending of Prince of Persia are within this review.

  

Text Version of Review:

Prince of Persia: Epilogue
Platform: PlayStation 3
Developer: Ubisoft Montreal
Publisher: Ubisoft
1 Player.
ESRB Rating: T for Teen.

There was no doubt in anyone's mind that there would be a continuation of the storyline from where Prince of Persia left off, but only when Prince of Persia: Epilogue was announced did everyone realize it was not coming in the form of a sequel, instead it would be released as downloadable content (DLC). With the asking price of ten dollars and the short amount of time it takes to get through it nothing more than calling it a "rip off" can be used to describe it.

The Epilogue continues where Prince of Persia left off, with The Prince carrying Elika away from the temple that Ahriman has escaped from. Shortly after, the two work together to escape from the corrupted land while Ahriman sends servants to try to stop them. Once again players go through each area by jumping, running across walls and passing obstacles that block the way forward. New abilities include being able to sprint and clash with enemies during battles, a new power plate for crossing through areas, and a set of alternate skins for The Prince and Elika that players can select.

When there is combat, it is with identical enemies that were in the game before. It quickly feels like battles are becoming a chore to get through when they appear so often. This really wasn't that prevalent of a problem with the game before because it was nicely spaced out in the duration of the game, but with the Epilogue being so brief, it's far more noticeable.

Although Ubisoft Montreal promised that this content would enhance the experience for fans, it really boils down to nothing but more of the same with a few small additions that barely change anything. For such a short span of content it becomes far too repetitious. Although the difficulty of obstacles is a bit more complex and tougher to get through, it isn't enough to justify the cost.

The ending is abrupt, like a sharp artificial halt that was created on a whim rather then thought out well enough. It's incredibly disappointing where it leaves off, because the prior ending was a great way to end the game.

It's hard not to feel ripped off when PoP: Epilogue is incredibly short and feels more repetitive in the short time frame than the entirety of the full game beforehand. With the content being released only three months after the game's launch, it's pretty obvious that it could have been included with it. The continuation of the story should have been created with a sequel instead of the additional slap piece of content they are charging money for. Unfortunately this kind of DLC appears to be on the rise for future videogames and one can only hope it doesn't get too far out of hand.

This review is based on the PlayStation 3 version. The DLC is also available for the Xbox 360.
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hendersonman

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Edited By hendersonman

This makes me glad I traded my copy into gamestop. This makes me never want to buy another game in this series. The fact that this is basically the true ending to the game makes me angry.

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Death_Burnout

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Edited By Death_Burnout

Bottom line, i never liked the direction this Prince of Persia went, so i wont be getting this "DLC" considering i dont even have the game in the first place, i was more of a "Sands of Time" guy!

Though i will say, i would buy it only on the basis that it's like playing Uncharted: Drake of Persia, The voice does it for me!

Looks like it's disappointing.

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Johnny5

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Edited By Johnny5

Considering I haven't actually played Prince of Persia I can't say much about how I feel etc etc.

But I really liked your video! I thought it was the perfect length and covered all the parts I'd be interested in hearing. The way it's edited makes it feel and sound like a professional review. I'm kind of jealous I don't have the hardware to make these myself. I really should do some amateur editorial content, it'd help me during my university course.

(If you ever become editor in chief for a big publication or something hook me up with a job! :>)