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Brundage

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Brundage

515

Forum Posts

474

Wiki Points

5

Followers

Reviews: 2

User Lists: 10

@pcorb said:

@brundage said:

Why should someone resist the temptation to pirate a game when it's as easy as clicking a couple of buttons on a PC? I believe it's the job of the publishers to figure out how to ensure they can make profit from their game and if they can't figure it out, not my problem. If they can't figure it out, maybe they shouldn't be making games in the first place. If your passion is to create games, you will find a way to do it and survive. And if you can't, maybe you shouldn't be making games.

I think it's pretty dumb to equate playing Halo Online outside of the intended regions to piracy, but I really don't get your point here. If a store has no security and I know I could get away with shoplifting something, do you think that means there's no reason not to do it?

People who have a passion to make games probably want to spend their time making games, not implementing DRM solutions. The end result of your reasoning where everyone pirates the shit out of everything because they can is that the little fish get squeezed out of the industry and the only games that survive are those from established bodies which are large enough to be able to spend resources implementing measures to make their games harder to pirate and shitty enough not to care that that usually results in a worse experience for legitimate players. Honestly, the best DRM is a conscience, and attitudes like yours are utterly unhelpful.

How do you explain indie teams on kickstarter? those teams aren't necessarily established? I believe the opposite, the little fished won't get squeezed, it's the big fish that are set on selling their games a traditional way that will suffer.

I guess the post is more about piracy and less about the Halo situation. Maybe the post is more about distribution of electronic goods in general. The same argument can be made for the software, film, and music industry as well.

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Brundage

515

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474

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Jesus Christ no, delete this, take it back! That's the kind of attitude that causes invasive DRM and other stupid measures that ruin games.

For every negative invasive DRM that ruins games there's a positive example to find funding for games.

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Brundage

515

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474

Wiki Points

5

Followers

Reviews: 2

User Lists: 10

@theht:

the game hasn't released yet, and there's a playable build out online right now free of microtransactions

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Brundage

515

Forum Posts

474

Wiki Points

5

Followers

Reviews: 2

User Lists: 10

Recently I have been spending some time reading up on NeoGafs debate about whether downloading Halo Online and playing it in America free of micro transactions is immoral or not.

I just want to get something off my chest. If piracy is going to continue being as easy as downloading a torrent, I will never judge somebody for pirating a game. Why should someone resist the temptation to pirate a game when it's as easy as clicking a couple of buttons on a PC? I believe it's the job of the publishers to figure out how to ensure they can make profit from their game and if they can't figure it out, not my problem. If they can't figure it out, maybe they shouldn't be making games in the first place. If your passion is to create games, you will find a way to do it and survive. And if you can't, maybe you shouldn't be making games.

Look at crowd funding on sites like kickstarter and indiegogo. Look at what valve is doing with free to play games. Look at what consoles are doing to ensure people can't easily pirate. You can't tell me there's not a way to figure it out. You either adapt or you find something else, this is life.

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Brundage

515

Forum Posts

474

Wiki Points

5

Followers

Reviews: 2

User Lists: 10

don't waste your time with his friends, pick and roll baby!

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Brundage

515

Forum Posts

474

Wiki Points

5

Followers

Reviews: 2

User Lists: 10

Dude, that guy ran to only two areas for me.. Just ran after him and killed him in probably like 5 tries. He has that one arcane attack that can Insta kill but other than that he was a breeze for me.

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Brundage

515

Forum Posts

474

Wiki Points

5

Followers

Reviews: 2

User Lists: 10

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I'm a huge fan of Tripwire's games, (red orchestra and killing floor) and with Killing Floor going into early access I really do believe this game deserves a proper look from the crew, especially in an early state. What do you guys think?

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Brundage

515

Forum Posts

474

Wiki Points

5

Followers

Reviews: 2

User Lists: 10

And the ESA continues to prove they are both worthless and a joke.

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Brundage

515

Forum Posts

474

Wiki Points

5

Followers

Reviews: 2

User Lists: 10

Avatar image for brundage
Brundage

515

Forum Posts

474

Wiki Points

5

Followers

Reviews: 2

User Lists: 10

#10  Edited By Brundage

He isn't qualified..it's a podcast about videogames for god sake. I'm sure he would readily admit this