Fallout 3 Impressions
By cann3dheat 1 Comments
The Elder Scrolls IV: Oblivion holds a very special place in my heart for a number of different reasons, and I know comparing Bethesda's latest release to said game is a tired introduction so I'll simply say that it's impossible to play one without comparing it to the other. The controls are the same (aside from one button, which can be changed) and many of the mechanics are the same. In all honesty, any difference in the game is as simple as replacing "magic" with "gun" and "medieval" with "post-apocalyptic".
Another problem I've had is the overall difficulty. Now, I've never played a Fallout game before (for shame!), and I've heard they're difficult, especially in the beginning, but it gets to the point where I'll have no ammo and no money, even while playing conservatively. The game almost sticks to the wasteland theme too much, to the point where I can never find anyone who has ammo, and playing the game through the "good" path doesn't exactly mean you'll be rollin' in the dough. I'm constantly having to avoid the smallest monsters and most trivial fights, simply because I'm out of ammo. I'd love to restock, but I don't have any money, and every ammo box I find only has 6 or so shots for each gun. From what I've gathered, Fallout 3 isn't a survival horror game, so why does it seem like it wants to go that route?
Outside of those two things my experience has been a good one. Some of the things that were buggy in Oblivion haven't been fixed, but a few have (I'm looking at you, jumping up the side of a mountain) and that's what really makes the game feel the same. If you liked Oblivion, pick this one up and even if you didn't, it's different enough that you should give it a try.