Even if they made an MMO placed in a historically accurate universe they would still have to put some fantasy or really generic mechanic in there. What exactly do you mean by "Historically Accurate" and what would the limitations be? If its to close to real life then you get an MMO thats ran by economics and politics, with combat where you die with one well placed hit, all you would be able to do is swing your sword or fire your gun with no special skills and thus even more repetitive combat.
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